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    Class RecorderInput

    This class represents the different types of input that can receive frame data from a RecordingSession object.

    Inheritance
    object
    RecorderInput
    BaseRenderTextureInput
    AnimationInput
    AudioInput
    Implements
    IDisposable
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Recorder
    Assembly: Unity.Recorder.Editor.dll
    Syntax
    public class RecorderInput : IDisposable

    Properties

    settings

    The settings of the Recorder input data. These can be of type AnimationInputSettings, ImageInputSettings, or AudioInputSettings.

    Declaration
    public RecorderInputSettings settings { get; set; }
    Property Value
    Type Description
    RecorderInputSettings
    See Also
    RecorderInputSettings

    Methods

    BeginRecording(RecordingSession)

    Declaration
    protected virtual void BeginRecording(RecordingSession session)
    Parameters
    Type Name Description
    RecordingSession session
    See Also
    RecorderInputSettings

    Dispose()

    Cleans up the Recorder input's resources.

    Declaration
    public void Dispose()
    See Also
    RecorderInputSettings

    Dispose(bool)

    Cleans up the Recorder input's resources.

    Declaration
    protected virtual void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing

    This flag is True when the method is being called by a user's Dispose() method, otherwise it means that it has been called by a finalizer and you should only dispose of unmanaged resources.

    See Also
    RecorderInputSettings

    EndRecording(RecordingSession)

    Declaration
    protected virtual void EndRecording(RecordingSession session)
    Parameters
    Type Name Description
    RecordingSession session
    See Also
    RecorderInputSettings

    ~RecorderInput()

    The finalizer of the class.

    Declaration
    protected ~RecorderInput()
    See Also
    RecorderInputSettings

    FrameDone(RecordingSession)

    Declaration
    protected virtual void FrameDone(RecordingSession session)
    Parameters
    Type Name Description
    RecordingSession session
    See Also
    RecorderInputSettings

    NewFrameReady(RecordingSession)

    Declaration
    protected virtual void NewFrameReady(RecordingSession session)
    Parameters
    Type Name Description
    RecordingSession session
    See Also
    RecorderInputSettings

    NewFrameStarting(RecordingSession)

    Declaration
    protected virtual void NewFrameStarting(RecordingSession session)
    Parameters
    Type Name Description
    RecordingSession session
    See Also
    RecorderInputSettings

    SessionCreated(RecordingSession)

    Declaration
    protected virtual void SessionCreated(RecordingSession session)
    Parameters
    Type Name Description
    RecordingSession session
    See Also
    RecorderInputSettings

    Implements

    IDisposable

    See Also

    RecorderInputSettings
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