GPURenderBundleEncoder: drawIndexed() method

Limited availability

This feature is not Baseline because it does not work in some of the most widely-used browsers.

Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.

Note: This feature is available in Web Workers.

The drawIndexed() method of the GPURenderBundleEncoder interface draws indexed primitives based on the vertex and index buffers provided by setVertexBuffer() and setIndexBuffer().

Note: This method is functionally identical to its equivalent on GPURenderPassEncoderdrawIndexed().

Syntax

js
drawIndexed(indexCount)
drawIndexed(indexCount, instanceCount)
drawIndexed(indexCount, instanceCount, firstIndex)
drawIndexed(indexCount, instanceCount, firstIndex, baseVertex)
drawIndexed(indexCount, instanceCount, firstIndex, baseVertex, firstInstance)

Parameters

indexCount

A number defining the number of indices to draw.

instanceCount Optional

A number defining the number of instances to draw. If omitted, instanceCount defaults to 1.

firstIndex Optional

A number defining the offset into the index buffer, in indices, to begin drawing from. If omitted, firstIndex defaults to 0.

baseVertex Optional

A number added to each index value before indexing into the vertex buffers. If omitted, baseVertex defaults to 0.

firstInstance Optional

A number defining the first instance to draw. If omitted, firstInstance defaults to 0.

Return value

None (Undefined).

Examples

js
// ...

const bundleEncoder = device.createRenderBundleEncoder(descriptor);

bundleEncoder.setPipeline(pipeline);
bundleEncoder.setBindGroup(0, sceneBindGroupForRender);
bundleEncoder.setBindGroup(1, modelBindGroup);
bundleEncoder.setVertexBuffer(0, vertexBuffer);
bundleEncoder.setIndexBuffer(indexBuffer, "uint16");
bundleEncoder.drawIndexed(indexCount);

const renderBundle = bundleEncoder.finish();

// ...

Specifications

Specification
WebGPU
# dom-gpurendercommandsmixin-drawindexed

Browser compatibility

desktopmobileserver
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
Deno
drawIndexed
Experimental

See also