GPUPipelineLayout

Limited availability

This feature is not Baseline because it does not work in some of the most widely-used browsers.

Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.

Note: This feature is available in Web Workers.

The GPUPipelineLayout interface of the WebGPU API defines the GPUBindGroupLayouts used by a pipeline. GPUBindGroups used with the pipeline during command encoding must have compatible GPUBindGroupLayouts.

A GPUPipelineLayout object instance is created using the GPUDevice.createPipelineLayout() method.

Instance properties

label Experimental

A string providing a label that can be used to identify the object, for example in GPUError messages or console warnings.

Examples

Note: The WebGPU samples feature many more examples.

Basic pipeline layout example

The following snippet:

js
// ...

const bindGroupLayout = device.createBindGroupLayout({
  entries: [
    {
      binding: 0,
      visibility: GPUShaderStage.VERTEX | GPUShaderStage.FRAGMENT,
      buffer: {},
    },
    {
      binding: 1,
      visibility: GPUShaderStage.FRAGMENT,
      texture: {},
    },
    {
      binding: 2,
      visibility: GPUShaderStage.FRAGMENT,
      sampler: {},
    },
  ],
});

const pipelineLayout = device.createPipelineLayout({
  bindGroupLayouts: [bindGroupLayout],
});

// ...

Specifications

Specification
WebGPU
# gpupipelinelayout

Browser compatibility

desktopmobileserver
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
Deno
GPUPipelineLayout
Experimental
label
Experimental

See also