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    Namespace UnityEditor.U2D.Animation

    Classes

    SpriteLibraryCategory

    Represents a Sprite Library's category.

    SpriteLibraryLabel

    Represents a Sprite Library's label.

    SpriteLibrarySourceAssetFactory

    Class used for creating new Sprite Library Source Assets.

    SpriteLibrarySourceAssetImporter

    A ScriptedImporter that imports .spriteLib extension file to generate SpriteLibraryAsset

    Structs

    CharacterData

    Data structure that represents a character setup

    CharacterGroup

    Data structure representing CharacterPart grouping

    CharacterPart

    Data structure representing a character part

    MainSkeletonData

    Data structure providing the Main Skeleton data.

    SpriteCategory

    Structure that defines a Sprite Library Category.

    SpriteCategoryLabel

    Structure that defines a Sprite Library Category Label

    SpriteCategoryList

    A structure to hold a collection of SpriteCategory

    Interfaces

    ICharacterDataProvider

    An interface that allows Sprite Editor Modules to edit Character data for user custom importer.

    IMainSkeletonDataProvider

    An interface that provides data from the Main Skeleton.

    ISpriteLibDataProvider

    An interface that allows Sprite Editor Modules to edit Sprite Library data for user custom importer.

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