Class SpriteLibraryLabel
Represents a Sprite Library's label.
Implements
Inherited Members
Namespace: UnityEditor.U2D.Animation
Assembly: solution.dll
Syntax
[Serializable]
public class SpriteLibraryLabel : ISpriteLibraryLabel
Constructors
SpriteLibraryLabel(string, Sprite)
Constructs a new label.
Declaration
public SpriteLibraryLabel(string labelName, Sprite labelSprite)
Parameters
Type | Name | Description |
---|---|---|
string | labelName | Label's name. |
Sprite | labelSprite | Label's Sprite. |
Properties
name
Label's name.
Declaration
public string name { get; }
Property Value
Type | Description |
---|---|
string |
sprite
Sprite associated with the label.
Declaration
public Sprite sprite { get; }
Property Value
Type | Description |
---|---|
Sprite |