Struct SpriteCategory
Structure that defines a Sprite Library Category.
Inherited Members
Namespace: UnityEditor.U2D.Animation
Assembly: solution.dll
Syntax
[Serializable]
public struct SpriteCategory
Properties
labels
Get and set the Sprites registered to this category.
Declaration
public List<SpriteCategoryLabel> labels { get; set; }
Property Value
Type | Description |
---|---|
List<SpriteCategoryLabel> |
name
Get and set the name for the Sprite Category
Declaration
public string name { get; set; }
Property Value
Type | Description |
---|---|
string |