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    Struct MainSkeletonData

    Data structure providing the Main Skeleton data.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEditor.U2D.Animation
    Assembly: solution.dll
    Syntax
    public struct MainSkeletonData

    Fields

    bones

    Returns skeleton bones from the Main Skeleton asset.

    Declaration
    public SpriteBone[] bones
    Field Value
    Type Description
    SpriteBone[]
    In This Article
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