Struct CharacterGroup
Data structure representing CharacterPart grouping
Inherited Members
Namespace: UnityEditor.U2D.Animation
Assembly: solution.dll
Syntax
[Serializable]
[MovedFrom("UnityEditor.U2D.Experimental.Animation")]
public struct CharacterGroup
Fields
name
Name of the CharacterGroup
Declaration
public string name
Field Value
Type | Description |
---|---|
string |
parentGroup
The parent group index it belongs to. Set to -1 if does not have a parent.
Declaration
public int parentGroup
Field Value
Type | Description |
---|---|
int |
Properties
order
The order of the group in the list
Declaration
public int order { get; set; }
Property Value
Type | Description |
---|---|
int |