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    Class MipMapDebugSettings

    Texture mipmap streaming debug settings.

    Inheritance
    object
    MipMapDebugSettings
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public class MipMapDebugSettings

    Fields

    debugMipMapMode

    Debug mode to visualize.

    Declaration
    public DebugMipMapMode debugMipMapMode
    Field Value
    Type Description
    DebugMipMapMode

    materialTextureSlot

    The material texture slot for which debug information is shown.

    Declaration
    public int materialTextureSlot
    Field Value
    Type Description
    int

    mipmapOpacity

    Opacity of texture mipmap streaming debug colors.

    Declaration
    public float mipmapOpacity
    Field Value
    Type Description
    float

    recentlyUpdatedCooldown

    How long a texture should be shown as "recently updated".

    Declaration
    public float recentlyUpdatedCooldown
    Field Value
    Type Description
    float

    showInfoForAllSlots

    Combine the information over all slots per material.

    Declaration
    public bool showInfoForAllSlots
    Field Value
    Type Description
    bool

    showStatusCode

    Show detailed status codes for the Mipmap Streaming Status debug view.

    Declaration
    public bool showStatusCode
    Field Value
    Type Description
    bool

    statusMode

    Aggregation mode for showing debug information per texture or aggregated for each material.

    Declaration
    public DebugMipMapStatusMode statusMode
    Field Value
    Type Description
    DebugMipMapStatusMode

    terrainTexture

    The terrain layer for which debug information is shown on terrains.

    Declaration
    public DebugMipMapModeTerrainTexture terrainTexture
    Field Value
    Type Description
    DebugMipMapModeTerrainTexture

    Methods

    CanAggregateData()

    Whether combining information over texture slots is possible for the current debug mode.

    Declaration
    public bool CanAggregateData()
    Returns
    Type Description
    bool

    True if combining information over texture slots is possible for the current debug mode.

    IsDebugDisplayEnabled()

    Returns true if any texture mipmap streaming debug view is enabled.

    Declaration
    public bool IsDebugDisplayEnabled()
    Returns
    Type Description
    bool

    True if any texture mipmap streaming debug view is enabled.

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