Class: Struct

Inherits:
NSObject show all
Includes:
Enumerable

Overview

A Struct is a convenient way to bundle a number of attributes together, using accessor methods, without having to write an explicit class.

The Struct class is a generator of specific classes, each one of which is defined to hold a set of variables and their accessors. In these examples, we'll call the generated class "CustomerClass," and we'll show an example instance of that class as "CustomerInst."

In the descriptions that follow, the parameter symbol refers to a symbol, which is either a quoted string or a Symbol (such as :name).

Class Method Summary (collapse)

Instance Method Summary (collapse)

Methods included from Enumerable

#_count, #all?, #any?, #collect, #collect_concat, #count, #cycle, #detect, #drop, #drop_while, #each_cons, #each_entry, #each_slice, #each_with_index, #each_with_object, #entries, #find, #find_all, #find_index, #first, #flat_map, #grep, #group_by, #include?, #inject, #map, #max, #max_by, #member?, #min, #min_by, #minmax, #minmax_by, #none?, #one?, #partition, #reduce, #reject, #reverse_each, #sort, #sort_by, #take, #take_while, #zip

Methods inherited from NSObject

#!, #!=, #!~, #, #===, #=~, #Rational, #__callee__, #__method__, #__send__, #__type__, `, alloc, allocWithZone:, #autoContentAccessingProxy, autoload, autoload?, autorelease_pool, #awakeAfterUsingCoder:, binding, block_given?, caller, cancelPreviousPerformRequestsWithTarget:, cancelPreviousPerformRequestsWithTarget:selector:object:, catch, class, classFallbacksForKeyedArchiver, #classForCoder, #classForKeyedArchiver, classForKeyedUnarchiver, #clone, conformsToProtocol:, #copy, copyWithZone:, #dealloc, #define_singleton_method, description, display, #doesNotRecognizeSelector:, #dup, #enum_for, #equal?, #extend, fail, #finalize, format, #forwardInvocation:, #forwardingTargetForSelector:, framework, #freeze, #frozen?, getpass, gets, global_variables, #init, initialize, #initialize_clone, #initialize_dup, instanceMethodForSelector:, instanceMethodSignatureForSelector:, #instance_eval, #instance_exec, #instance_of?, #instance_variable_defined?, #instance_variable_get, #instance_variable_set, #instance_variables, instancesRespondToSelector:, isSubclassOfClass:, #is_a?, iterator?, #kind_of?, lambda, load, load_bridge_support_file, load_plist, local_variables, loop, #method, #methodForSelector:, #methodSignatureForSelector:, #methods, #mutableCopy, mutableCopyWithZone:, #nil?, open, p, #performSelector:onThread:withObject:waitUntilDone:, #performSelector:onThread:withObject:waitUntilDone:modes:, #performSelector:withObject:afterDelay:, #performSelector:withObject:afterDelay:inModes:, #performSelectorInBackground:withObject:, #performSelectorOnMainThread:withObject:waitUntilDone:, #performSelectorOnMainThread:withObject:waitUntilDone:modes:, print, printf, #private_methods, proc, #protected_methods, #public_method, #public_methods, #public_send, putc, puts, raise, rand, readline, readlines, #replacementObjectForCoder:, #replacementObjectForKeyedArchiver:, require, resolveClassMethod:, resolveInstanceMethod:, #respond_to?, #respond_to_missing?, select, #send, setVersion:, #singleton_methods, sprintf, srand, superclass, #taint, #tainted?, #tap, test, throw, #to_plist, trace_var, trap, #trust, #untaint, untrace_var, #untrust, #untrusted?, version

Constructor Details

- (Object) initialize

Dynamic Method Handling

This class handles dynamic methods through the method_missing method in the class NSObject

Class Method Details

+ (StructClass) new([aString][, aSym]) + (Object) new(arg, ...) + (Object) [](arg, ...)

Creates a new class, named by aString, containing accessor methods for the given symbols. If the name aString is omitted, an anonymous structure class will be created. Otherwise, the name of this struct will appear as a constant in class Struct, so it must be unique for all Structs in the system and should start with a capital letter. Assigning a structure class to a constant effectively gives the class the name of the constant.

Struct::new returns a new Class object, which can then be used to create specific instances of the new structure. The number of actual parameters must be less than or equal to the number of attributes defined for this class; unset parameters default to nil. Passing too many parameters will raise an ArgumentError.

The remaining methods listed in this section (class and instance) are defined for this generated class.

# Create a structure with a name in Struct
Struct.new("Customer", :name, :address)    #=> Struct::Customer
Struct::Customer.new("Dave", "123 Main")   #=> #<struct Struct::Customer name="Dave", address="123 Main">

# Create a structure named by its constant
Customer = Struct.new(:name, :address)     #=> Customer
Customer.new("Dave", "123 Main")           #=> #<struct Customer name="Dave", address="123 Main">

Overloads:

  • + new

    Returns:

    • (StructClass)
  • + new

    Returns:

  • + []

    Returns:

Instance Method Details

- (Boolean) ==(other_struct)

Equality---Returns true if other_struct is equal to this one: they must be of the same class as generated by Struct::new, and the values of all instance variables must be equal (according to Object#==).

Customer = Struct.new(:name, :address, :zip)
joe   = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
joejr = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
jane  = Customer.new("Jane Doe", "456 Elm, Anytown NC", 12345)
joe == joejr   #=> true
joe == jane    #=> false

Returns:

  • (Boolean)

- (Object) [](symbol) - (Object) [](fixnum)

Attribute Reference---Returns the value of the instance variable named by symbol, or indexed (0..length-1) by fixnum. Will raise NameError if the named variable does not exist, or IndexError if the index is out of range.

Customer = Struct.new(:name, :address, :zip)
joe = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)

joe["name"]   #=> "Joe Smith"
joe[:name]    #=> "Joe Smith"
joe[0]        #=> "Joe Smith"

Overloads:

- (Object) []=(symbol) - (Object) []=(fixnum)

Attribute Assignment---Assigns to the instance variable named by symbol or fixnum the value obj and returns it. Will raise a NameError if the named variable does not exist, or an IndexError if the index is out of range.

Customer = Struct.new(:name, :address, :zip)
joe = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)

joe["name"] = "Luke"
joe[:zip]   = "90210"

joe.name   #=> "Luke"
joe.zip    #=> "90210"

Overloads:

- (Object) each {|obj| ... } - (Enumerator) each

Calls block once for each instance variable, passing the value as a parameter.

If no block is given, an enumerator is returned instead.

Customer = Struct.new(:name, :address, :zip)
joe = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
joe.each {|x| puts(x) }

produces:

Joe Smith
123 Maple, Anytown NC
12345

Overloads:

  • - each {|obj| ... }

    Yields:

    • (obj)
  • - each

    Returns:

- (Object) each_pair {|sym, obj| ... } - (Enumerator) each_pair

Calls block once for each instance variable, passing the name (as a symbol) and the value as parameters.

If no block is given, an enumerator is returned instead.

Customer = Struct.new(:name, :address, :zip)
joe = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
joe.each_pair {|name, value| puts("#{name} => #{value}") }

produces:

name => Joe Smith
address => 123 Maple, Anytown NC
zip => 12345

Overloads:

  • - each_pair {|sym, obj| ... }

    Yields:

    • (sym, obj)
  • - each_pair

    Returns:

- (Boolean) eql?(other)

Two structures are equal if they are the same object, or if all their fields are equal (using eql?).

Returns:

  • (Boolean)

Returns:

  • (Boolean)

- (Fixnum) hash

Return a hash value based on this struct's contents.

Returns:

- (Object) initialize_copy

:nodoc:

- (String) to_s - (String) inspect

Describe the contents of this struct in a string.

Overloads:

- (Fixnum) length - (Fixnum) size

Returns the number of instance variables.

Customer = Struct.new(:name, :address, :zip)
joe = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
joe.length   #=> 3

Overloads:

- (Array) members

Returns an array of strings representing the names of the instance variables.

Customer = Struct.new(:name, :address, :zip)
joe = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
joe.members   #=> [:name, :address, :zip]

Returns:

- (Array) select {|i| ... } - (Enumerator) select

Invokes the block passing in successive elements from struct, returning an array containing those elements for which the block returns a true value (equivalent to Enumerable#select).

Lots = Struct.new(:a, :b, :c, :d, :e, :f)
l = Lots.new(11, 22, 33, 44, 55, 66)
l.select {|v| (v % 2).zero? }   #=> [22, 44, 66]

Overloads:

  • - select {|i| ... }

    Yields:

    • (i)

    Returns:

  • - select

    Returns:

- (Fixnum) length - (Fixnum) size

Returns the number of instance variables.

Customer = Struct.new(:name, :address, :zip)
joe = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
joe.length   #=> 3

Overloads:

- (Array) to_a - (Array) values

Returns the values for this instance as an array.

Customer = Struct.new(:name, :address, :zip)
joe = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
joe.to_a[1]   #=> "123 Maple, Anytown NC"

Overloads:

  • - to_a

    Returns:

  • - values

    Returns:

- (String) to_s - (String) inspect

Describe the contents of this struct in a string.

Overloads:

- (Array) to_a - (Array) values

Returns the values for this instance as an array.

Customer = Struct.new(:name, :address, :zip)
joe = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
joe.to_a[1]   #=> "123 Maple, Anytown NC"

Overloads:

  • - to_a

    Returns:

  • - values

    Returns:

- (Array) values_at(selector, ...)

Returns an array containing the elements in

+self+ corresponding to the given selector(s). The selectors
may be either integer indices or ranges.
See also </code>.select<code>.

   a = %w{ a b c d e f }
   a.values_at(1, 3, 5)
   a.values_at(1, 3, 5, 7)
   a.values_at(-1, -3, -5, -7)
   a.values_at(1..3, 2...5)

Returns: