Class: GKGameCenterViewController
- Inherits:
-
UINavigationController
- Object
- NSObject
- UIResponder
- UIViewController
- UINavigationController
- GKGameCenterViewController
Overview
The GKGameCenterViewController class aggregates many common Game Center features into a single user interface. It replaces GKAchievementViewController and GKLeaderboardViewController as the preferred way to show Game Center content in your game.
Direct Known Subclasses
Instance Attribute Summary (collapse)
-
- gameCenterDelegate
The view controller’s delegate.
-
- leaderboardCategory
The named leaderboard that is displayed by the view controller.
-
- leaderboardTimeScope
A time filter used to restrict which scores are displayed to the player.
-
- viewState
The content displayed by the Game Center controller.
Attributes inherited from UINavigationController
#delegate, #navigationBar, #navigationBarHidden, #toolbar, #toolbarHidden, #topViewController, #viewControllers, #visibleViewController
Attributes inherited from UIViewController
#childViewControllers, #contentSizeForViewInPopover, #definesPresentationContext, #editing, #hidesBottomBarWhenPushed, #interfaceOrientation, #modalInPopover, #modalPresentationStyle, #modalTransitionStyle, #navigationController, #navigationItem, #nibBundle, #nibName, #parentViewController, #presentedViewController, #presentingViewController, #providesPresentationContextTransitionStyle, #restorationClass, #restorationIdentifier, #searchDisplayController, #splitViewController, #storyboard, #tabBarController, #tabBarItem, #title, #toolbarItems, #view, #wantsFullScreenLayout
Attributes inherited from UIResponder
#inputAccessoryView, #inputView, #undoManager
Method Summary
Methods inherited from UINavigationController
#initWithNavigationBarClass:toolbarClass:, #initWithRootViewController:, #popToRootViewControllerAnimated:, #popToViewController:animated:, #popViewControllerAnimated:, #pushViewController:animated:, #setNavigationBarHidden:animated:, #setToolbarHidden:animated:, #setViewControllers:animated:
Methods inherited from UIViewController
#addChildViewController:, attemptRotationToDeviceOrientation, #beginAppearanceTransition:animated:, #canPerformUnwindSegueAction:fromViewController:withSender:, #decodeRestorableStateWithCoder:, #didMoveToParentViewController:, #didReceiveMemoryWarning, #didRotateFromInterfaceOrientation:, #disablesAutomaticKeyboardDismissal, #dismissViewControllerAnimated:completion:, #editButtonItem, #encodeRestorableStateWithCoder:, #endAppearanceTransition, #initWithNibName:bundle:, #isBeingDismissed, #isBeingPresented, #isMovingFromParentViewController, #isMovingToParentViewController, #isViewLoaded, #loadView, #performSegueWithIdentifier:sender:, #preferredInterfaceOrientationForPresentation, #prepareForSegue:sender:, #presentViewController:animated:completion:, #removeFromParentViewController, #rotatingFooterView, #rotatingHeaderView, #segueForUnwindingToViewController:fromViewController:identifier:, #setEditing:animated:, #setToolbarItems:animated:, #shouldAutomaticallyForwardAppearanceMethods, #shouldAutomaticallyForwardRotationMethods, #shouldAutorotate, #shouldPerformSegueWithIdentifier:sender:, #supportedInterfaceOrientations, #transitionFromViewController:toViewController:duration:options:animations:completion:, #updateViewConstraints, #viewControllerForUnwindSegueAction:fromViewController:withSender:, #viewDidAppear:, #viewDidDisappear:, #viewDidLayoutSubviews, #viewDidLoad, #viewWillAppear:, #viewWillDisappear:, #viewWillLayoutSubviews, #willAnimateRotationToInterfaceOrientation:duration:, #willMoveToParentViewController:, #willRotateToInterfaceOrientation:duration:
Methods inherited from UIResponder
#becomeFirstResponder, #canBecomeFirstResponder, #canPerformAction:withSender:, #canResignFirstResponder, #isFirstResponder, #motionBegan:withEvent:, #motionCancelled:withEvent:, #motionEnded:withEvent:, #nextResponder, #reloadInputViews, #remoteControlReceivedWithEvent:, #resignFirstResponder, #touchesBegan:withEvent:, #touchesCancelled:withEvent:, #touchesEnded:withEvent:, #touchesMoved:withEvent:
Methods inherited from NSObject
#!, #!=, #!~, #, #==, #===, #=~, #Rational, #__callee__, #__method__, #__send__, #__type__, `, alloc, allocWithZone:, #autoContentAccessingProxy, autoload, autoload?, autorelease_pool, #awakeAfterUsingCoder:, binding, block_given?, caller, cancelPreviousPerformRequestsWithTarget:, cancelPreviousPerformRequestsWithTarget:selector:object:, catch, class, classFallbacksForKeyedArchiver, #classForCoder, #classForKeyedArchiver, classForKeyedUnarchiver, #clone, conformsToProtocol:, #copy, copyWithZone:, #dealloc, #define_singleton_method, description, display, #doesNotRecognizeSelector:, #dup, #enum_for, #eql?, #equal?, #extend, fail, #finalize, format, #forwardInvocation:, #forwardingTargetForSelector:, framework, #freeze, #frozen?, getpass, gets, global_variables, #init, initialize, #initialize_clone, #initialize_copy, #initialize_dup, #inspect, instanceMethodForSelector:, instanceMethodSignatureForSelector:, #instance_eval, #instance_exec, #instance_of?, #instance_variable_defined?, #instance_variable_get, #instance_variable_set, #instance_variables, instancesRespondToSelector:, isSubclassOfClass:, #is_a?, iterator?, #kind_of?, lambda, load, load_bridge_support_file, load_plist, local_variables, loop, #method, #methodForSelector:, #methodSignatureForSelector:, #methods, #mutableCopy, mutableCopyWithZone:, new, #nil?, open, p, #performSelector:onThread:withObject:waitUntilDone:, #performSelector:onThread:withObject:waitUntilDone:modes:, #performSelector:withObject:afterDelay:, #performSelector:withObject:afterDelay:inModes:, #performSelectorInBackground:withObject:, #performSelectorOnMainThread:withObject:waitUntilDone:, #performSelectorOnMainThread:withObject:waitUntilDone:modes:, print, printf, #private_methods, proc, #protected_methods, #public_method, #public_methods, #public_send, putc, puts, raise, rand, readline, readlines, #replacementObjectForCoder:, #replacementObjectForKeyedArchiver:, require, resolveClassMethod:, resolveInstanceMethod:, #respond_to?, #respond_to_missing?, select, #send, setVersion:, #singleton_methods, sprintf, srand, superclass, #taint, #tainted?, #tap, test, throw, #to_plist, #to_s, trace_var, trap, #trust, #untaint, untrace_var, #untrust, #untrusted?, version
Constructor Details
This class inherits a constructor from NSObject
Dynamic Method Handling
This class handles dynamic methods through the method_missing method in the class NSObject
Instance Attribute Details
- (Object) gameCenterDelegate
The view controller’s delegate. Before displaying the view controller, your game must set a delegate.
- (String) leaderboardCategory
The named leaderboard that is displayed by the view controller. The category property must either be nil or it must match a category identifier you defined when you created your leaderboards on iTunes Connect. If nil, the view displays scores for the aggregate leaderboard. Default is nil.When the leaderboard is presented, the value of this property determines which leaderboard content is displayed to the player. As the player changes which leaderboard content they view, the leaderboardCategory property is automatically updated. For example, to preserve the player’s selections, you can read the leaderboardCategory property after the screen is dismissed, and set that value the next time you initialize the view controller.
- (GKLeaderboardTimeScope) leaderboardTimeScope
A time filter used to restrict which scores are displayed to the player. This property determines which tab view of the scores screen is displayed to the player. The default value is GKLeaderboardTimeScopeAllTime, which shows the best score each player has earned. For more information on time scopes, see GKLeaderboard Class Reference.When the leaderboard is presented, the value of this property determines the initial tab that is displayed to the player. As the player changes which tab they view, the leaderboardTimeScope property is automatically updated. For example, to preserve the player’s selections, you can read the leaderboardTimeScope property after the screen is dismissed, and set that value the next time you initialize the view controller.
- (GKGameCenterControllerViewState) viewState
The content displayed by the Game Center controller. See “Game Center Controller View State” for possible values. When you first present the Game Center view controller, the content displayed by the view controller is determined by this property. If the player navigates to different content, the view state is automatically updated. For example, to preserve the player’s selections, you can read the viewState property after the screen is dismissed, and set that value the next time you initialize the view controller.