Cocos2d-x
4.0.0
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Classes | |
class | BufferGL |
Store vertex and index data. More... | |
exception | CommandBufferGL |
Store encoded commands for the GPU to execute. More... | |
class | DepthStencilStateGL |
Set depth and stencil status to pipeline. More... | |
class | DeviceGL |
Use to create resoureces. More... | |
class | DeviceInfoGL |
Used to query features and implementation limits. More... | |
class | ProgramGL |
An OpenGL program. More... | |
class | RenderPipelineGL |
Set program and blend state. More... | |
class | ShaderModuleGL |
Create and compile shader. More... | |
class | Texture2DGL |
A 2D texture. More... | |
class | TextureCubeGL |
Texture cube. More... | |
class | UtilsGL |
Convert backend enum class to corresponding opengl defined value. More... | |