abstract class Behavior[T] extends AnyRef
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- val behavior: Behavior[T]
- Implicit
- This member is added by an implicit conversion from Behavior[T] toBehaviorDecorators[T] performed by method BehaviorDecorators in akka.actor.typed.Behavior.
- Definition Classes
- BehaviorDecorators
- final def narrow[U <: T]: Behavior[U]
Narrow the type of this Behavior, which is always a safe operation.
Narrow the type of this Behavior, which is always a safe operation. This method is necessary to implement the contravariant nature of Behavior (which cannot be expressed directly due to type inference problems).
- def transformMessages[Outer](matcher: PartialFunction[Outer, T])(implicit arg0: ClassTag[Outer]): Behavior[Outer]
Transform the incoming messages by placing a funnel in front of the wrapped
Behavior
: the supplied PartialFunction decides which message to pull in (those that it is defined at) and may transform the incoming message to place them into the wrapped Behavior’s type hierarchy.Transform the incoming messages by placing a funnel in front of the wrapped
Behavior
: the supplied PartialFunction decides which message to pull in (those that it is defined at) and may transform the incoming message to place them into the wrapped Behavior’s type hierarchy. Signals are not transformed.Example:
val b: Behavior[Number] = Behaviors .receive[String] { (ctx, msg) => println(msg) Behaviors.same } .transformMessages[Number] { case b: BigDecimal => s"BigDecimal($b)" case i: BigInt => s"BigInteger($i)" // all other kinds of Number will be `unhandled` }
The
ClassTag
forOuter
ensures that only messages of this class or a subclass thereof will be intercepted. Other message types (e.g. a private protocol) will bypass the interceptor and be continue to the inner behavior untouched.- Implicit
- This member is added by an implicit conversion from Behavior[T] toBehaviorDecorators[T] performed by method BehaviorDecorators in akka.actor.typed.Behavior.
- Definition Classes
- BehaviorDecorators
The behavior of an actor defines how it reacts to the messages that it receives. The message may either be of the type that the Actor declares and which is part of the ActorRef signature, or it may be a system Signal that expresses a lifecycle event of either this actor or one of its child actors.
Behaviors can be formulated in a number of different ways, either by using the DSLs in akka.actor.typed.scaladsl.Behaviors and akka.actor.typed.javadsl.Behaviors or extending the abstract ExtensibleBehavior class.
Closing over ActorContext makes a Behavior immobile: it cannot be moved to another context and executed there, and therefore it cannot be replicated or forked either.
This base class is not meant to be extended by user code. If you do so, you may lose binary compatibility.
Not for user extension.