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    Class HandUpdatedEvent

    Event type that contains a reference to an XR Hand that was updated.

    Inheritance
    object
    UnityEventBase
    UnityEvent<XRHandJointsUpdatedEventArgs>
    HandUpdatedEvent
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    UnityEvent<XRHandJointsUpdatedEventArgs>.AddListener(UnityAction<XRHandJointsUpdatedEventArgs>)
    UnityEvent<XRHandJointsUpdatedEventArgs>.RemoveListener(UnityAction<XRHandJointsUpdatedEventArgs>)
    UnityEvent<XRHandJointsUpdatedEventArgs>.Invoke(XRHandJointsUpdatedEventArgs)
    UnityEventBase.GetPersistentEventCount()
    UnityEventBase.GetPersistentTarget(int)
    UnityEventBase.GetPersistentMethodName(int)
    UnityEventBase.SetPersistentListenerState(int, UnityEventCallState)
    UnityEventBase.GetPersistentListenerState(int)
    UnityEventBase.RemoveAllListeners()
    UnityEventBase.ToString()
    UnityEventBase.GetValidMethodInfo(object, string, Type[])
    UnityEventBase.GetValidMethodInfo(Type, string, Type[])
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.XR.Hands
    Assembly: Unity.XR.Hands.dll
    Syntax
    [Serializable]
    public sealed class HandUpdatedEvent : UnityEvent<XRHandJointsUpdatedEventArgs>, ISerializationCallbackReceiver

    Implements

    ISerializationCallbackReceiver
    In This Article
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