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    Class MeshQueueTestFixture

    Inheritance
    object
    MeshQueueTestFixture
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.XR.ARFoundation
    Assembly: Unity.XR.ARFoundation.Runtime.Tests.dll
    Syntax
    [TestFixture]
    public class MeshQueueTestFixture

    Methods

    AddedMeshesTakePrecedence()

    Declaration
    [Test]
    public void AddedMeshesTakePrecedence()

    GeneratingMeshesAreNotDequeued()

    Declaration
    [Test]
    public void GeneratingMeshesAreNotDequeued()

    HighPriorityItemsTakePrecedence()

    Declaration
    [Test]
    public void HighPriorityItemsTakePrecedence()

    QueueIsUnique()

    Declaration
    [Test]
    public void QueueIsUnique()
    In This Article
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