docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct GlyphValueRecord_Legacy

    Positional adjustments of a glyph

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: TMPro
    Assembly: Unity.TextMeshPro.dll
    Syntax
    [Serializable]
    public struct GlyphValueRecord_Legacy

    Fields

    xAdvance

    Declaration
    public float xAdvance
    Field Value
    Type Description
    float

    xPlacement

    Declaration
    public float xPlacement
    Field Value
    Type Description
    float

    yAdvance

    Declaration
    public float yAdvance
    Field Value
    Type Description
    float

    yPlacement

    Declaration
    public float yPlacement
    Field Value
    Type Description
    float

    Operators

    operator +(GlyphValueRecord_Legacy, GlyphValueRecord_Legacy)

    Declaration
    public static GlyphValueRecord_Legacy operator +(GlyphValueRecord_Legacy a, GlyphValueRecord_Legacy b)
    Parameters
    Type Name Description
    GlyphValueRecord_Legacy a
    GlyphValueRecord_Legacy b
    Returns
    Type Description
    GlyphValueRecord_Legacy
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)