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    Class BaseInputFieldTests

    Inheritance
    object
    BaseInputFieldTests
    DesktopInputFieldTests
    GenericInputFieldTests
    TouchInputFieldTests
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: InputfieldTests
    Assembly: UnityEngine.UI.Tests.dll
    Syntax
    public class BaseInputFieldTests

    Fields

    m_PrefabRoot

    Declaration
    protected GameObject m_PrefabRoot
    Field Value
    Type Description
    GameObject

    Methods

    CreateInputFieldAsset(string)

    Declaration
    public void CreateInputFieldAsset(string prefabPath)
    Parameters
    Type Name Description
    string prefabPath

    WaitForCondition(string, Func<bool>, float, Func<string>)

    Declaration
    protected IEnumerator WaitForCondition(string name, Func<bool> condition, float timeOutInSeconds, Func<string> additionalErrorMessage = null)
    Parameters
    Type Name Description
    string name
    Func<bool> condition
    float timeOutInSeconds
    Func<string> additionalErrorMessage
    Returns
    Type Description
    IEnumerator
    In This Article
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