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    Class Vector2EqualityComparer

    Use this class to compare two Vector2 objects for equality with NUnit constraints. Use the static Instance to have the calculation error value set to default 0.0001f. For any other error value, instantiate a new comparer object with the one argument constructor.

    Inheritance
    object
    Vector2EqualityComparer
    Implements
    IEqualityComparer<Vector2>
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.TestTools.Utils
    Assembly: UnityEngine.TestRunner.dll
    Syntax
    public class Vector2EqualityComparer : IEqualityComparer<Vector2>

    Constructors

    Vector2EqualityComparer(float)

    Initializes an instance of Vector2Equality comparer with custom allowed calculation error.

    Declaration
    public Vector2EqualityComparer(float error)
    Parameters
    Type Name Description
    float error

    This value identifies the calculation error allowed.

    Properties

    Instance

    A comparer instance with the default error value set to 0.0001f.

    Declaration
    public static Vector2EqualityComparer Instance { get; }
    Property Value
    Type Description
    Vector2EqualityComparer

    Methods

    Equals(Vector2, Vector2)

    Compares the actual and expected Vector2 objects for equality using the AreFloatsEqual(float, float, float) method.

    Declaration
    public bool Equals(Vector2 expected, Vector2 actual)
    Parameters
    Type Name Description
    Vector2 expected

    The expected Vector2 used for comparison

    Vector2 actual

    The actual Vector2 to test

    Returns
    Type Description
    bool

    True if the vectors are equals, false otherwise.

    Examples

    The following example shows how to verify if two Vector2 are equals

    [TestFixture]
     public class Vector2Test
     {
         [Test]
         public void VerifyThat_TwoVector2ObjectsAreEqual()
         {
             // Custom calculation error
             var actual = new Vector2(10e-7f, 10e-7f);
             var expected = new Vector2(0f, 0f);
             var comparer = new Vector2EqualityComparer(10e-6f);
    
             Assert.That(actual, Is.EqualTo(expected).Using(comparer));
    
             //Default error 0.0001f
             actual = new Vector2(0.01f, 0.01f);
             expected = new Vector2(0.01f, 0.01f);
    
             Assert.That(actual, Is.EqualTo(expected).Using(Vector2EqualityComparer.Instance));
          }
      }

    GetHashCode(Vector2)

    Serves as the default hash function.

    Declaration
    public int GetHashCode(Vector2 vec2)
    Parameters
    Type Name Description
    Vector2 vec2

    A not null Vector2

    Returns
    Type Description
    int

    Returns 0

    Implements

    IEqualityComparer<T>
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