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    Class FilterStackView

    Provides methods for rendering the FilterStack within the inspector.

    Inheritance
    Object
    FilterStackView
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.TerrainTools
    Syntax
    public class FilterStackView

    Constructors

    FilterStackView(GUIContent, SerializedObject)

    Initializes and returns an instance of FilterStackView.

    Declaration
    public FilterStackView(GUIContent label, SerializedObject serializedFilterStackObject)
    Parameters
    Type Name Description
    GUIContent label

    The label used for displaying the FilterStaack

    SerializedObject serializedFilterStackObject

    The filter stack object to referenc.

    Properties

    FilterContext

    Gets and sets the FilterContext.

    Declaration
    public FilterContext FilterContext { get; set; }
    Property Value
    Type Description
    FilterContext

    serializedFilterStack

    Gets the Serialized Filter Stack object.

    Declaration
    public SerializedObject serializedFilterStack { get; }
    Property Value
    Type Description
    SerializedObject

    Methods

    OnGUI()

    Renders the FilterStack inspector GUI.

    Declaration
    public void OnGUI()

    OnSceneGUI(SceneView)

    Renders the FilterStack SceneView GUI.

    Declaration
    public void OnSceneGUI(SceneView sceneView)
    Parameters
    Type Name Description
    SceneView sceneView

    The SceneView used for rendering.

    Events

    onChanged

    Calls the methods in its invocation list when the FilterStackView is changed.

    Declaration
    public event Action<FilterStack> onChanged
    Event Type
    Type Description
    Action<FilterStack>
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