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    Struct PostProcessingData

    Settings used for Post Processing.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public struct PostProcessingData

    Properties

    gradingMode

    The ColorGradingMode to use.

    Declaration
    public ref ColorGradingMode gradingMode { get; }
    Property Value
    Type Description
    ColorGradingMode
    See Also
    ColorGradingMode

    lutSize

    The size of the Look Up Table (LUT)

    Declaration
    public ref int lutSize { get; }
    Property Value
    Type Description
    int

    supportDataDrivenLensFlare

    Returns true if Data Driven Lens Flare are supported by this asset, false otherwise.

    Declaration
    public ref bool supportDataDrivenLensFlare { get; }
    Property Value
    Type Description
    bool

    supportScreenSpaceLensFlare

    Returns true if Screen Space Lens Flare are supported by this asset, false otherwise.

    Declaration
    public ref bool supportScreenSpaceLensFlare { get; }
    Property Value
    Type Description
    bool

    useFastSRGBLinearConversion

    True if fast approximation functions are used when converting between the sRGB and Linear color spaces, false otherwise.

    Declaration
    public ref bool useFastSRGBLinearConversion { get; }
    Property Value
    Type Description
    bool
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