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    Class NeutralRangeReductionModeParameter

    A UnityEngine.Rendering.VolumeParameter that contains a NeutralRangeReductionMode value.

    Inheritance
    object
    VolumeParameter
    VolumeParameter<NeutralRangeReductionMode>
    NeutralRangeReductionModeParameter
    Implements
    ICloneable
    IEquatable<VolumeParameter<NeutralRangeReductionMode>>
    Inherited Members
    VolumeParameter<NeutralRangeReductionMode>.value
    VolumeParameter<NeutralRangeReductionMode>.Interp(NeutralRangeReductionMode, NeutralRangeReductionMode, float)
    VolumeParameter<NeutralRangeReductionMode>.Override(NeutralRangeReductionMode)
    VolumeParameter<NeutralRangeReductionMode>.SetValue(VolumeParameter)
    VolumeParameter<NeutralRangeReductionMode>.GetHashCode()
    VolumeParameter<NeutralRangeReductionMode>.ToString()
    VolumeParameter<NeutralRangeReductionMode>.Equals(VolumeParameter<NeutralRangeReductionMode>)
    VolumeParameter<NeutralRangeReductionMode>.Equals(object)
    VolumeParameter<NeutralRangeReductionMode>.Clone()
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.overrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Serializable]
    public sealed class NeutralRangeReductionModeParameter : VolumeParameter<NeutralRangeReductionMode>, ICloneable, IEquatable<VolumeParameter<NeutralRangeReductionMode>>

    Constructors

    NeutralRangeReductionModeParameter(NeutralRangeReductionMode, bool)

    Creates a new NeutralRangeReductionModeParameter instance.

    Declaration
    public NeutralRangeReductionModeParameter(NeutralRangeReductionMode value, bool overrideState = false)
    Parameters
    Type Name Description
    NeutralRangeReductionMode value

    The initial value to store in the parameter.

    bool overrideState

    The initial override state for the parameter.

    Implements

    ICloneable
    IEquatable<T>
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