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    Class AutodeskInteractiveUpgrader

    Upgrader for the autodesk interactive shaders.

    Inheritance
    object
    MaterialUpgrader
    AutodeskInteractiveUpgrader
    Inherited Members
    MaterialUpgrader.NewShaderPath
    MaterialUpgrader.GetPropertyRenameMap(MaterialUpgrader.MaterialPropertyType)
    MaterialUpgrader.Upgrade(Material, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.RenameShader(string, string, MaterialUpgrader.MaterialFinalizer)
    MaterialUpgrader.RenameTexture(string, string)
    MaterialUpgrader.RenameFloat(string, string)
    MaterialUpgrader.RenameColor(string, string)
    MaterialUpgrader.RemoveTexture(string)
    MaterialUpgrader.SetFloat(string, float)
    MaterialUpgrader.SetColor(string, Color)
    MaterialUpgrader.SetTexture(string, Texture)
    MaterialUpgrader.RenameKeywordToFloat(string, string, float, float)
    MaterialUpgrader.ProjectFolderContainsNonBuiltinMaterials(List<MaterialUpgrader>)
    MaterialUpgrader.UpgradeProjectFolder(List<MaterialUpgrader>, string, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.UpgradeProjectFolder(List<MaterialUpgrader>, HashSet<string>, string, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Upgrade(Material, MaterialUpgrader, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Upgrade(Material, List<MaterialUpgrader>, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Upgrade(Material, List<MaterialUpgrader>, MaterialUpgrader.UpgradeFlags, ref string)
    MaterialUpgrader.UpgradeSelection(List<MaterialUpgrader>, string, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.UpgradeSelection(List<MaterialUpgrader>, HashSet<string>, string, MaterialUpgrader.UpgradeFlags)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Editor.dll
    Syntax
    public class AutodeskInteractiveUpgrader : MaterialUpgrader

    Constructors

    AutodeskInteractiveUpgrader(string)

    Constructor for the autodesk interactive upgrader.

    Declaration
    public AutodeskInteractiveUpgrader(string oldShaderName)
    Parameters
    Type Name Description
    string oldShaderName

    The name of the old shader.

    Methods

    Convert(Material, Material)

    Custom material conversion method.

    Declaration
    public override void Convert(Material srcMaterial, Material dstMaterial)
    Parameters
    Type Name Description
    Material srcMaterial

    Source material.

    Material dstMaterial

    Destination material.

    Overrides
    MaterialUpgrader.Convert(Material, Material)
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