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    Class UniversalRenderPipelineDebugDisplaySettings

    Class for the rendering debugger settings.

    Inheritance
    object
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>
    UniversalRenderPipelineDebugDisplaySettings
    Implements
    IDebugDisplaySettings
    Inherited Members
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.m_Settings
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.Instance
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.AreAnySettingsActive
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.IsLightingActive
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.Add<TData>(TData)
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.ForEach(Action<IDebugDisplaySettingsData>)
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.TryGetScreenClearColor(ref Color)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public class UniversalRenderPipelineDebugDisplaySettings : DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>, IDebugDisplaySettings

    Constructors

    UniversalRenderPipelineDebugDisplaySettings()

    Creates a new UniversalRenderPipelineDebugDisplaySettings instance.

    Declaration
    public UniversalRenderPipelineDebugDisplaySettings()

    Properties

    IsPostProcessingAllowed

    Returns true if the current state of debug settings allows post-processing.

    Declaration
    public override bool IsPostProcessingAllowed { get; }
    Property Value
    Type Description
    bool
    Overrides
    UnityEngine.Rendering.DebugDisplaySettings<UnityEngine.Rendering.Universal.UniversalRenderPipelineDebugDisplaySettings>.IsPostProcessingAllowed

    lightingSettings

    Lighting-related rendering debugger settings.

    Declaration
    public DebugDisplaySettingsLighting lightingSettings { get; }
    Property Value
    Type Description
    DebugDisplaySettingsLighting

    materialSettings

    Material-related rendering debugger settings.

    Declaration
    public DebugDisplaySettingsMaterial materialSettings { get; }
    Property Value
    Type Description
    DebugDisplaySettingsMaterial

    renderingSettings

    Rendering-related rendering debugger settings.

    Declaration
    public DebugDisplaySettingsRendering renderingSettings { get; }
    Property Value
    Type Description
    DebugDisplaySettingsRendering

    volumeSettings

    Volume-related rendering debugger settings.

    Declaration
    public DebugDisplaySettingsVolume volumeSettings { get; }
    Property Value
    Type Description
    DebugDisplaySettingsVolume

    Methods

    Reset()

    Reset the stored debug settings

    Declaration
    public override void Reset()
    Overrides
    UnityEngine.Rendering.DebugDisplaySettings<UnityEngine.Rendering.Universal.UniversalRenderPipelineDebugDisplaySettings>.Reset()

    Implements

    UnityEngine.Rendering.IDebugDisplaySettings
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