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    Struct RenderOutputProperties

    Properties computed during a frame rendering.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public struct RenderOutputProperties

    Constructors

    RenderOutputProperties(Vector2Int, Matrix4x4, Matrix4x4)

    Creates a new FrameProperties.

    Declaration
    public RenderOutputProperties(Vector2Int outputSize, Matrix4x4 cameraToWorldMatrixRhs, Matrix4x4 projectionMatrix)
    Parameters
    Type Name Description
    Vector2Int outputSize

    outputSize

    Matrix4x4 cameraToWorldMatrixRhs

    cameraToWorldMatrixRHS

    Matrix4x4 projectionMatrix

    projectionMatrix

    Fields

    cameraToWorldMatrixRHS

    World to camera matrix. (Right Hand Side).

    Declaration
    public readonly Matrix4x4 cameraToWorldMatrixRHS
    Field Value
    Type Description
    Matrix4x4

    outputSize

    The size of the output in pixels.

    Declaration
    public readonly Vector2Int outputSize
    Field Value
    Type Description
    Vector2Int

    projectionMatrix

    Projection matrix.

    Declaration
    public readonly Matrix4x4 projectionMatrix
    Field Value
    Type Description
    Matrix4x4
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