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    Class ProxyVolume

    A proxy volume.

    This volume approximate the scene geometry with simple mathematical shapes.

    Inheritance
    object
    ProxyVolume
    Implements
    IVersionable<ProxyVolume.Version>
    ISerializationCallbackReceiver
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public class ProxyVolume : IVersionable<ProxyVolume.Version>, ISerializationCallbackReceiver

    Properties

    boxSize

    The size of the proxy if it as a shape Box

    Declaration
    public Vector3 boxSize { get; set; }
    Property Value
    Type Description
    Vector3

    shape

    The shape of the proxy

    Declaration
    public ProxyShape shape { get; }
    Property Value
    Type Description
    ProxyShape

    sphereRadius

    The radius of the proxy if it as a shape Sphere

    Declaration
    public float sphereRadius { get; set; }
    Property Value
    Type Description
    float

    Implements

    IVersionable<TVersion>
    ISerializationCallbackReceiver
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