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    Enum LuminanceSource

    Luminance source that HDRP uses to calculate the current Scene exposure.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public enum LuminanceSource
    Remarks

    LightingBuffer is not implemented yet.

    Fields

    Name Description
    ColorBuffer

    Uses the final color data before post-processing has been applied.

    LightingBuffer

    Uses the lighting data only.

    See Also
    luminanceSource
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