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    Class HighQualityLineRenderingVolumeComponent

    A volume component that holds settings for High Quality Line Rendering.

    Inheritance
    object
    Object
    ScriptableObject
    VolumeComponent
    HighQualityLineRenderingVolumeComponent
    Implements
    IApplyRevertPropertyContextMenuItemProvider
    Inherited Members
    VolumeComponent.active
    VolumeComponent.displayName
    VolumeComponent.parameters
    VolumeComponent.OnEnable()
    VolumeComponent.OnDisable()
    VolumeComponent.Override(VolumeComponent, float)
    VolumeComponent.SetAllOverridesTo(bool)
    VolumeComponent.GetHashCode()
    VolumeComponent.AnyPropertiesIsOverridden()
    VolumeComponent.OnDestroy()
    VolumeComponent.Release()
    VolumeComponent.TryGetRevertMethodForFieldName(SerializedProperty, out Action<SerializedProperty>)
    VolumeComponent.GetSourceTerm()
    VolumeComponent.TryGetApplyMethodForFieldName(SerializedProperty, out Action<SerializedProperty>)
    VolumeComponent.GetSourceName(Component)
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.Equals(object)
    Object.InstantiateAsync<T>(T)
    Object.InstantiateAsync<T>(T, Transform)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int)
    Object.InstantiateAsync<T>(T, int, Transform)
    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion, CancellationToken)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, CancellationToken)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Scene)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
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    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
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    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [SupportedOnRenderPipeline(typeof(HDRenderPipelineAsset))]
    [Serializable]
    [VolumeComponentMenu("Rendering/High Quality Lines")]
    public class HighQualityLineRenderingVolumeComponent : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider

    Fields

    clusterCount

    Sets the number of clusters along the z-axis for high quality line rendering, improves transparent sorting.

    Declaration
    [Tooltip("Sets the number of clusters along the z-axis for high quality line rendering, improves transparent sorting.")]
    public ClampedIntParameter clusterCount
    Field Value
    Type Description
    ClampedIntParameter

    compositionMode

    Determines when in the render pipeline that lines will be composed into the main frame.

    Declaration
    [Tooltip("Determines when in the render pipeline that lines will be composed into the main frame.")]
    public HighQualityLineRenderingVolumeComponent.LinesCompositionModeParameter compositionMode
    Field Value
    Type Description
    HighQualityLineRenderingVolumeComponent.LinesCompositionModeParameter

    enable

    Declaration
    public BoolParameter enable
    Field Value
    Type Description
    BoolParameter

    sortingQuality

    Sets the number of segments that are sorted within a cluster.

    Declaration
    [Tooltip("Sets the number of segments that are sorted within a cluster.")]
    public HighQualityLineRenderingVolumeComponent.LinesSortingQualityParameter sortingQuality
    Field Value
    Type Description
    HighQualityLineRenderingVolumeComponent.LinesSortingQualityParameter

    tileOpacityThreshold

    Threshold for determining what qualifies as an opaque tile for high quality line rendering.

    Declaration
    [Tooltip("Threshold for determining what qualifies as an opaque tile for high quality line rendering, lower values improve performance, but lose quality.")]
    public ClampedFloatParameter tileOpacityThreshold
    Field Value
    Type Description
    ClampedFloatParameter

    Implements

    IApplyRevertPropertyContextMenuItemProvider
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