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    Interface IProbeVolumeEnabledRenderPipeline

    By implementing this interface, a render pipeline can indicate to its usage of the Adaptive Probe Volume system..

    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public interface IProbeVolumeEnabledRenderPipeline

    Properties

    maxSHBands

    Indicates the maximum number of SH Bands used by this render pipeline instance.

    Declaration
    ProbeVolumeSHBands maxSHBands { get; }
    Property Value
    Type Description
    ProbeVolumeSHBands

    probeVolumeSceneData

    Returns the projects global ProbeVolumeSceneData instance.

    Declaration
    [Obsolete("This field is no longer necessary")]
    ProbeVolumeSceneData probeVolumeSceneData { get; }
    Property Value
    Type Description
    ProbeVolumeSceneData

    supportProbeVolume

    Indicates if this render pipeline instance supports Adaptive Probe Volume.

    Declaration
    bool supportProbeVolume { get; }
    Property Value
    Type Description
    bool

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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