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    Class ProbeVolumeSceneData

    A class containing info about the bounds defined by the probe volumes in various scenes.

    Inheritance
    object
    ProbeVolumeSceneData
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    [Serializable]
    [Obsolete("This class is no longer necessary for APV implementation.")]
    public class ProbeVolumeSceneData

    Constructors

    ProbeVolumeSceneData(Object)

    Constructor for ProbeVolumeSceneData.

    Declaration
    public ProbeVolumeSceneData(Object parentAsset)
    Parameters
    Type Name Description
    Object parentAsset

    The asset holding this ProbeVolumeSceneData, it will be dirtied every time scene bounds or settings are changed.

    Methods

    SetParentObject(Object)

    Set a reference to the object holding this ProbeVolumeSceneData.

    Declaration
    [Obsolete]
    public void SetParentObject(Object parent)
    Parameters
    Type Name Description
    Object parent

    The object holding this ProbeVolumeSceneData, it will be dirtied every time scene bounds or settings are changed.

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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