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    Class DebugUI.MessageBox

    A read-only message box with an icon.

    Inheritance
    object
    DebugUI.Widget
    DebugUI.MessageBox
    DebugUI.RuntimeDebugShadersMessageBox
    Inherited Members
    DebugUI.Widget.m_Panel
    DebugUI.Widget.panel
    DebugUI.Widget.m_Parent
    DebugUI.Widget.parent
    DebugUI.Widget.flags
    DebugUI.Widget.displayName
    DebugUI.Widget.tooltip
    DebugUI.Widget.queryPath
    DebugUI.Widget.isEditorOnly
    DebugUI.Widget.isRuntimeOnly
    DebugUI.Widget.isInactiveInEditor
    DebugUI.Widget.isHiddenCallback
    DebugUI.Widget.isHidden
    DebugUI.Widget.GetHashCode()
    DebugUI.Widget.nameAndTooltip
    object.Equals(object)
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public class DebugUI.MessageBox : DebugUI.Widget

    Fields

    messageCallback

    Message Callback to feed the new message to the widget

    Declaration
    public Func<string> messageCallback
    Field Value
    Type Description
    Func<string>

    style

    Style used to render displayName.

    Declaration
    public DebugUI.MessageBox.Style style
    Field Value
    Type Description
    DebugUI.MessageBox.Style

    Properties

    message

    This obtains the message from the display name or from the message callback if it is not null

    Declaration
    public string message { get; }
    Property Value
    Type Description
    string

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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