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    Class RenderTextureSamplerSettings

    The settings of a Render Texture sampler.

    Inheritance
    object
    RecorderInputSettings
    ImageInputSettings
    RenderTextureSamplerSettings
    Inherited Members
    ImageInputSettings.SupportsTransparent
    ImageInputSettings.RecordTransparency
    RecorderInputSettings.ValidityCheck(List<string>)
    RecorderInputSettings.CheckForErrors(List<string>)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Recorder.Input
    Assembly: Unity.Recorder.Editor.dll
    Syntax
    [Serializable]
    public class RenderTextureSamplerSettings : ImageInputSettings

    Properties

    CameraTag

    Stores the GameObject tag that defines the Camera used for the recording.

    Declaration
    public string CameraTag { get; set; }
    Property Value
    Type Description
    string

    ColorSpace

    Indicates the color space used for this Recorder input.

    Declaration
    public ColorSpace ColorSpace { get; set; }
    Property Value
    Type Description
    ColorSpace

    FlipFinalOutput

    Use this property if you need to vertically flip the final output.

    Declaration
    public bool FlipFinalOutput { get; set; }
    Property Value
    Type Description
    bool

    InputType

    Declaration
    protected override Type InputType { get; }
    Property Value
    Type Description
    Type
    Overrides
    RecorderInputSettings.InputType

    OutputHeight

    Stores the output image height.

    Declaration
    public override int OutputHeight { get; set; }
    Property Value
    Type Description
    int
    Overrides
    ImageInputSettings.OutputHeight

    OutputWidth

    Stores the output image width.

    Declaration
    public override int OutputWidth { get; set; }
    Property Value
    Type Description
    int
    Overrides
    ImageInputSettings.OutputWidth

    RenderHeight

    Use this property to specify a different render height from the output (overscan).

    Declaration
    public int RenderHeight { get; set; }
    Property Value
    Type Description
    int

    RenderWidth

    Use this property to specify a different render width from the output (overscan).

    Declaration
    public int RenderWidth { get; set; }
    Property Value
    Type Description
    int

    SuperSampling

    Indicates the multisample anti-aliasing (MSAA) level used for this Recorder input.

    Declaration
    public SuperSamplingCount SuperSampling { get; set; }
    Property Value
    Type Description
    SuperSamplingCount

    Methods

    CheckForWarnings(List<string>)

    Declaration
    protected override void CheckForWarnings(List<string> warnings)
    Parameters
    Type Name Description
    List<string> warnings
    Overrides
    RecorderInputSettings.CheckForWarnings(List<string>)
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