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    The Edit Mode toolbar

    Use the Edit Mode toolbar to switch between the four ProBuilder Edit modes:

    The Edit mode toolbar

    • Object edit mode Object mode: the standard Unity mode for selecting and manipulating GameObjects.
    • Vertex edit mode Vertex mode: the element mode for selecting and manipulating vertices (points) on a ProBuilder Mesh.
    • Edge edit mode Edge mode: the element mode for selecting and manipulating edges (lines) on a ProBuilder Mesh.
    • Face edit mode Face mode: the element mode for selecting and manipulating faces (polygons) on a ProBuilder Mesh.

    The Vertex, Edge, and Face modes are also known collectively as the Element modes.

    Tip: By default, the Edit mode toolbar appears in the top middle of the Scene view, but you can reposition it with the Toolbar Location preference.

    Edit mode shortcuts

    In addition to the Scene view toolbar, keyboard shortcuts are also available:

    • Escape switches to Object mode from any other mode.
    • G toggles between the Object and Element modes. For example, if you are in Vertex mode, press G once to return to Object mode, and press it again to switch back to Vertex mode.
    • H toggles between the Element modes (Vertex, Edge, and Face).

    You can use Unity's Shortcuts Manager to change the key assignments if you prefer.

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