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    Enum HandleOrientation

    Defines how the handle gizmo is oriented with regards to the current element selection.

    Namespace: UnityEngine.ProBuilder
    Assembly: Unity.ProBuilder.dll
    Syntax
    public enum HandleOrientation
    Remarks

    This overrides the Unity Pivot / Global setting when editing vertices, faces, or edges.

    Fields

    Name Description
    ActiveElement

    The gizmo is aligned relative to the currently selected face. When editing vertices or edges, this falls back to ActiveObject alignment.

    ActiveObject

    The gizmo is aligned relative to the active mesh transform. This is also called "coordinate" or "model" space.

    World

    The gizmo is aligned to identity in world space.

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