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    Struct CollisionEvents.Enumerator

    An enumerator.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Physics
    Assembly: Unity.Physics.dll
    Syntax
    public struct CollisionEvents.Enumerator

    Properties

    Current

    Gets the current.

    Declaration
    public CollisionEvent Current { get; }
    Property Value
    Type Description
    CollisionEvent

    The current.

    Methods

    MoveNext()

    Determines if we can move next.

    Declaration
    public bool MoveNext()
    Returns
    Type Description
    bool

    True if it succeeds, false if it fails.

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