docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct uint4x2

    A 4x2 matrix of uints.

    Implements
    IEquatable<uint4x2>
    IFormattable
    Inherited Members
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Mathematics
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct uint4x2 : IEquatable<uint4x2>, IFormattable

    Constructors

    Name Description
    uint4x2(bool)

    Constructs a uint4x2 matrix from a single bool value by converting it to uint and assigning it to every component.

    uint4x2(double)

    Constructs a uint4x2 matrix from a single double value by converting it to uint and assigning it to every component.

    uint4x2(int)

    Constructs a uint4x2 matrix from a single int value by converting it to uint and assigning it to every component.

    uint4x2(float)

    Constructs a uint4x2 matrix from a single float value by converting it to uint and assigning it to every component.

    uint4x2(uint)

    Constructs a uint4x2 matrix from a single uint value by assigning it to every component.

    uint4x2(uint, uint, uint, uint, uint, uint, uint, uint)

    Constructs a uint4x2 matrix from 8 uint values given in row-major order.

    uint4x2(bool4x2)

    Constructs a uint4x2 matrix from a bool4x2 matrix by componentwise conversion.

    uint4x2(double4x2)

    Constructs a uint4x2 matrix from a double4x2 matrix by componentwise conversion.

    uint4x2(float4x2)

    Constructs a uint4x2 matrix from a float4x2 matrix by componentwise conversion.

    uint4x2(int4x2)

    Constructs a uint4x2 matrix from a int4x2 matrix by componentwise conversion.

    uint4x2(uint4, uint4)

    Constructs a uint4x2 matrix from two uint4 vectors.

    Fields

    Name Description
    c0

    Column 0 of the matrix.

    c1

    Column 1 of the matrix.

    zero

    uint4x2 zero value.

    Properties

    Name Description
    this[int]

    Returns the uint4 element at a specified index.

    Methods

    Name Description
    Equals(object)

    Returns true if the uint4x2 is equal to a given uint4x2, false otherwise.

    Equals(uint4x2)

    Returns true if the uint4x2 is equal to a given uint4x2, false otherwise.

    GetHashCode()

    Returns a hash code for the uint4x2.

    ToString()

    Returns a string representation of the uint4x2.

    ToString(string, IFormatProvider)

    Returns a string representation of the uint4x2 using a specified format and culture-specific format information.

    Operators

    Name Description
    operator +(uint, uint4x2)

    Returns the result of a componentwise addition operation on a uint value and a uint4x2 matrix.

    operator +(uint4x2, uint)

    Returns the result of a componentwise addition operation on a uint4x2 matrix and a uint value.

    operator +(uint4x2, uint4x2)

    Returns the result of a componentwise addition operation on two uint4x2 matrices.

    operator &(uint, uint4x2)

    Returns the result of a componentwise bitwise and operation on a uint value and a uint4x2 matrix.

    operator &(uint4x2, uint)

    Returns the result of a componentwise bitwise and operation on a uint4x2 matrix and a uint value.

    operator &(uint4x2, uint4x2)

    Returns the result of a componentwise bitwise and operation on two uint4x2 matrices.

    operator |(uint, uint4x2)

    Returns the result of a componentwise bitwise or operation on a uint value and a uint4x2 matrix.

    operator |(uint4x2, uint)

    Returns the result of a componentwise bitwise or operation on a uint4x2 matrix and a uint value.

    operator |(uint4x2, uint4x2)

    Returns the result of a componentwise bitwise or operation on two uint4x2 matrices.

    operator --(uint4x2)

    Returns the result of a componentwise decrement operation on a uint4x2 matrix.

    operator /(uint, uint4x2)

    Returns the result of a componentwise division operation on a uint value and a uint4x2 matrix.

    operator /(uint4x2, uint)

    Returns the result of a componentwise division operation on a uint4x2 matrix and a uint value.

    operator /(uint4x2, uint4x2)

    Returns the result of a componentwise division operation on two uint4x2 matrices.

    operator ==(uint, uint4x2)

    Returns the result of a componentwise equality operation on a uint value and a uint4x2 matrix.

    operator ==(uint4x2, uint)

    Returns the result of a componentwise equality operation on a uint4x2 matrix and a uint value.

    operator ==(uint4x2, uint4x2)

    Returns the result of a componentwise equality operation on two uint4x2 matrices.

    operator ^(uint, uint4x2)

    Returns the result of a componentwise bitwise exclusive or operation on a uint value and a uint4x2 matrix.

    operator ^(uint4x2, uint)

    Returns the result of a componentwise bitwise exclusive or operation on a uint4x2 matrix and a uint value.

    operator ^(uint4x2, uint4x2)

    Returns the result of a componentwise bitwise exclusive or operation on two uint4x2 matrices.

    explicit operator uint4x2(bool)

    Explicitly converts a single bool value to a uint4x2 matrix by converting it to uint and assigning it to every component.

    explicit operator uint4x2(double)

    Explicitly converts a single double value to a uint4x2 matrix by converting it to uint and assigning it to every component.

    explicit operator uint4x2(int)

    Explicitly converts a single int value to a uint4x2 matrix by converting it to uint and assigning it to every component.

    explicit operator uint4x2(float)

    Explicitly converts a single float value to a uint4x2 matrix by converting it to uint and assigning it to every component.

    explicit operator uint4x2(bool4x2)

    Explicitly converts a bool4x2 matrix to a uint4x2 matrix by componentwise conversion.

    explicit operator uint4x2(double4x2)

    Explicitly converts a double4x2 matrix to a uint4x2 matrix by componentwise conversion.

    explicit operator uint4x2(float4x2)

    Explicitly converts a float4x2 matrix to a uint4x2 matrix by componentwise conversion.

    explicit operator uint4x2(int4x2)

    Explicitly converts a int4x2 matrix to a uint4x2 matrix by componentwise conversion.

    operator >(uint, uint4x2)

    Returns the result of a componentwise greater than operation on a uint value and a uint4x2 matrix.

    operator >(uint4x2, uint)

    Returns the result of a componentwise greater than operation on a uint4x2 matrix and a uint value.

    operator >(uint4x2, uint4x2)

    Returns the result of a componentwise greater than operation on two uint4x2 matrices.

    operator >=(uint, uint4x2)

    Returns the result of a componentwise greater or equal operation on a uint value and a uint4x2 matrix.

    operator >=(uint4x2, uint)

    Returns the result of a componentwise greater or equal operation on a uint4x2 matrix and a uint value.

    operator >=(uint4x2, uint4x2)

    Returns the result of a componentwise greater or equal operation on two uint4x2 matrices.

    implicit operator uint4x2(uint)

    Implicitly converts a single uint value to a uint4x2 matrix by assigning it to every component.

    operator ++(uint4x2)

    Returns the result of a componentwise increment operation on a uint4x2 matrix.

    operator !=(uint, uint4x2)

    Returns the result of a componentwise not equal operation on a uint value and a uint4x2 matrix.

    operator !=(uint4x2, uint)

    Returns the result of a componentwise not equal operation on a uint4x2 matrix and a uint value.

    operator !=(uint4x2, uint4x2)

    Returns the result of a componentwise not equal operation on two uint4x2 matrices.

    operator <<(uint4x2, int)

    Returns the result of a componentwise left shift operation on a uint4x2 matrix by a number of bits specified by a single int.

    operator <(uint, uint4x2)

    Returns the result of a componentwise less than operation on a uint value and a uint4x2 matrix.

    operator <(uint4x2, uint)

    Returns the result of a componentwise less than operation on a uint4x2 matrix and a uint value.

    operator <(uint4x2, uint4x2)

    Returns the result of a componentwise less than operation on two uint4x2 matrices.

    operator <=(uint, uint4x2)

    Returns the result of a componentwise less or equal operation on a uint value and a uint4x2 matrix.

    operator <=(uint4x2, uint)

    Returns the result of a componentwise less or equal operation on a uint4x2 matrix and a uint value.

    operator <=(uint4x2, uint4x2)

    Returns the result of a componentwise less or equal operation on two uint4x2 matrices.

    operator %(uint, uint4x2)

    Returns the result of a componentwise modulus operation on a uint value and a uint4x2 matrix.

    operator %(uint4x2, uint)

    Returns the result of a componentwise modulus operation on a uint4x2 matrix and a uint value.

    operator %(uint4x2, uint4x2)

    Returns the result of a componentwise modulus operation on two uint4x2 matrices.

    operator *(uint, uint4x2)

    Returns the result of a componentwise multiplication operation on a uint value and a uint4x2 matrix.

    operator *(uint4x2, uint)

    Returns the result of a componentwise multiplication operation on a uint4x2 matrix and a uint value.

    operator *(uint4x2, uint4x2)

    Returns the result of a componentwise multiplication operation on two uint4x2 matrices.

    operator ~(uint4x2)

    Returns the result of a componentwise bitwise not operation on a uint4x2 matrix.

    operator >>(uint4x2, int)

    Returns the result of a componentwise right shift operation on a uint4x2 matrix by a number of bits specified by a single int.

    operator -(uint, uint4x2)

    Returns the result of a componentwise subtraction operation on a uint value and a uint4x2 matrix.

    operator -(uint4x2, uint)

    Returns the result of a componentwise subtraction operation on a uint4x2 matrix and a uint value.

    operator -(uint4x2, uint4x2)

    Returns the result of a componentwise subtraction operation on two uint4x2 matrices.

    operator -(uint4x2)

    Returns the result of a componentwise unary minus operation on a uint4x2 matrix.

    operator +(uint4x2)

    Returns the result of a componentwise unary plus operation on a uint4x2 matrix.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)