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    Struct half4

    A 4 component vector of halfs.

    Implements
    IEquatable<half4>
    IFormattable
    Inherited Members
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Mathematics
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct half4 : IEquatable<half4>, IFormattable

    Constructors

    Name Description
    half4(double)

    Constructs a half4 vector from a single double value by converting it to half and assigning it to every component.

    half4(float)

    Constructs a half4 vector from a single float value by converting it to half and assigning it to every component.

    half4(double4)

    Constructs a half4 vector from a double4 vector by componentwise conversion.

    half4(float4)

    Constructs a half4 vector from a float4 vector by componentwise conversion.

    half4(half)

    Constructs a half4 vector from a single half value by assigning it to every component.

    half4(half, half, half, half)

    Constructs a half4 vector from four half values.

    half4(half, half, half2)

    Constructs a half4 vector from two half values and a half2 vector.

    half4(half, half2, half)

    Constructs a half4 vector from a half value, a half2 vector and a half value.

    half4(half, half3)

    Constructs a half4 vector from a half value and a half3 vector.

    half4(half2, half, half)

    Constructs a half4 vector from a half2 vector and two half values.

    half4(half2, half2)

    Constructs a half4 vector from two half2 vectors.

    half4(half3, half)

    Constructs a half4 vector from a half3 vector and a half value.

    half4(half4)

    Constructs a half4 vector from a half4 vector.

    Fields

    Name Description
    w

    w component of the vector.

    x

    x component of the vector.

    y

    y component of the vector.

    z

    z component of the vector.

    zero

    half4 zero value.

    Properties

    Name Description
    this[int]

    Returns the half element at a specified index.

    Methods

    Name Description
    Equals(object)

    Returns true if the half4 is equal to a given half4, false otherwise.

    Equals(half4)

    Returns true if the half4 is equal to a given half4, false otherwise.

    GetHashCode()

    Returns a hash code for the half4.

    ToString()

    Returns a string representation of the half4.

    ToString(string, IFormatProvider)

    Returns a string representation of the half4 using a specified format and culture-specific format information.

    Operators

    Name Description
    operator ==(half, half4)

    Returns the result of a componentwise equality operation on a half value and a half4 vector.

    operator ==(half4, half)

    Returns the result of a componentwise equality operation on a half4 vector and a half value.

    operator ==(half4, half4)

    Returns the result of a componentwise equality operation on two half4 vectors.

    explicit operator half4(double)

    Explicitly converts a single double value to a half4 vector by converting it to half and assigning it to every component.

    explicit operator half4(float)

    Explicitly converts a single float value to a half4 vector by converting it to half and assigning it to every component.

    explicit operator half4(double4)

    Explicitly converts a double4 vector to a half4 vector by componentwise conversion.

    explicit operator half4(float4)

    Explicitly converts a float4 vector to a half4 vector by componentwise conversion.

    implicit operator half4(half)

    Implicitly converts a single half value to a half4 vector by assigning it to every component.

    operator !=(half, half4)

    Returns the result of a componentwise not equal operation on a half value and a half4 vector.

    operator !=(half4, half)

    Returns the result of a componentwise not equal operation on a half4 vector and a half value.

    operator !=(half4, half4)

    Returns the result of a componentwise not equal operation on two half4 vectors.

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