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    Struct float4x2

    A 4x2 matrix of floats.

    Implements
    IEquatable<float4x2>
    IFormattable
    Inherited Members
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Mathematics
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct float4x2 : IEquatable<float4x2>, IFormattable

    Constructors

    Name Description
    float4x2(bool)

    Constructs a float4x2 matrix from a single bool value by converting it to float and assigning it to every component.

    float4x2(double)

    Constructs a float4x2 matrix from a single double value by converting it to float and assigning it to every component.

    float4x2(int)

    Constructs a float4x2 matrix from a single int value by converting it to float and assigning it to every component.

    float4x2(float)

    Constructs a float4x2 matrix from a single float value by assigning it to every component.

    float4x2(float, float, float, float, float, float, float, float)

    Constructs a float4x2 matrix from 8 float values given in row-major order.

    float4x2(uint)

    Constructs a float4x2 matrix from a single uint value by converting it to float and assigning it to every component.

    float4x2(bool4x2)

    Constructs a float4x2 matrix from a bool4x2 matrix by componentwise conversion.

    float4x2(double4x2)

    Constructs a float4x2 matrix from a double4x2 matrix by componentwise conversion.

    float4x2(float4, float4)

    Constructs a float4x2 matrix from two float4 vectors.

    float4x2(int4x2)

    Constructs a float4x2 matrix from a int4x2 matrix by componentwise conversion.

    float4x2(uint4x2)

    Constructs a float4x2 matrix from a uint4x2 matrix by componentwise conversion.

    Fields

    Name Description
    c0

    Column 0 of the matrix.

    c1

    Column 1 of the matrix.

    zero

    float4x2 zero value.

    Properties

    Name Description
    this[int]

    Returns the float4 element at a specified index.

    Methods

    Name Description
    Equals(object)

    Returns true if the float4x2 is equal to a given float4x2, false otherwise.

    Equals(float4x2)

    Returns true if the float4x2 is equal to a given float4x2, false otherwise.

    GetHashCode()

    Returns a hash code for the float4x2.

    ToString()

    Returns a string representation of the float4x2.

    ToString(string, IFormatProvider)

    Returns a string representation of the float4x2 using a specified format and culture-specific format information.

    Operators

    Name Description
    operator +(float, float4x2)

    Returns the result of a componentwise addition operation on a float value and a float4x2 matrix.

    operator +(float4x2, float)

    Returns the result of a componentwise addition operation on a float4x2 matrix and a float value.

    operator +(float4x2, float4x2)

    Returns the result of a componentwise addition operation on two float4x2 matrices.

    operator --(float4x2)

    Returns the result of a componentwise decrement operation on a float4x2 matrix.

    operator /(float, float4x2)

    Returns the result of a componentwise division operation on a float value and a float4x2 matrix.

    operator /(float4x2, float)

    Returns the result of a componentwise division operation on a float4x2 matrix and a float value.

    operator /(float4x2, float4x2)

    Returns the result of a componentwise division operation on two float4x2 matrices.

    operator ==(float, float4x2)

    Returns the result of a componentwise equality operation on a float value and a float4x2 matrix.

    operator ==(float4x2, float)

    Returns the result of a componentwise equality operation on a float4x2 matrix and a float value.

    operator ==(float4x2, float4x2)

    Returns the result of a componentwise equality operation on two float4x2 matrices.

    explicit operator float4x2(bool)

    Explicitly converts a single bool value to a float4x2 matrix by converting it to float and assigning it to every component.

    explicit operator float4x2(double)

    Explicitly converts a single double value to a float4x2 matrix by converting it to float and assigning it to every component.

    explicit operator float4x2(bool4x2)

    Explicitly converts a bool4x2 matrix to a float4x2 matrix by componentwise conversion.

    explicit operator float4x2(double4x2)

    Explicitly converts a double4x2 matrix to a float4x2 matrix by componentwise conversion.

    operator >(float, float4x2)

    Returns the result of a componentwise greater than operation on a float value and a float4x2 matrix.

    operator >(float4x2, float)

    Returns the result of a componentwise greater than operation on a float4x2 matrix and a float value.

    operator >(float4x2, float4x2)

    Returns the result of a componentwise greater than operation on two float4x2 matrices.

    operator >=(float, float4x2)

    Returns the result of a componentwise greater or equal operation on a float value and a float4x2 matrix.

    operator >=(float4x2, float)

    Returns the result of a componentwise greater or equal operation on a float4x2 matrix and a float value.

    operator >=(float4x2, float4x2)

    Returns the result of a componentwise greater or equal operation on two float4x2 matrices.

    implicit operator float4x2(int)

    Implicitly converts a single int value to a float4x2 matrix by converting it to float and assigning it to every component.

    implicit operator float4x2(float)

    Implicitly converts a single float value to a float4x2 matrix by assigning it to every component.

    implicit operator float4x2(uint)

    Implicitly converts a single uint value to a float4x2 matrix by converting it to float and assigning it to every component.

    implicit operator float4x2(int4x2)

    Implicitly converts a int4x2 matrix to a float4x2 matrix by componentwise conversion.

    implicit operator float4x2(uint4x2)

    Implicitly converts a uint4x2 matrix to a float4x2 matrix by componentwise conversion.

    operator ++(float4x2)

    Returns the result of a componentwise increment operation on a float4x2 matrix.

    operator !=(float, float4x2)

    Returns the result of a componentwise not equal operation on a float value and a float4x2 matrix.

    operator !=(float4x2, float)

    Returns the result of a componentwise not equal operation on a float4x2 matrix and a float value.

    operator !=(float4x2, float4x2)

    Returns the result of a componentwise not equal operation on two float4x2 matrices.

    operator <(float, float4x2)

    Returns the result of a componentwise less than operation on a float value and a float4x2 matrix.

    operator <(float4x2, float)

    Returns the result of a componentwise less than operation on a float4x2 matrix and a float value.

    operator <(float4x2, float4x2)

    Returns the result of a componentwise less than operation on two float4x2 matrices.

    operator <=(float, float4x2)

    Returns the result of a componentwise less or equal operation on a float value and a float4x2 matrix.

    operator <=(float4x2, float)

    Returns the result of a componentwise less or equal operation on a float4x2 matrix and a float value.

    operator <=(float4x2, float4x2)

    Returns the result of a componentwise less or equal operation on two float4x2 matrices.

    operator %(float, float4x2)

    Returns the result of a componentwise modulus operation on a float value and a float4x2 matrix.

    operator %(float4x2, float)

    Returns the result of a componentwise modulus operation on a float4x2 matrix and a float value.

    operator %(float4x2, float4x2)

    Returns the result of a componentwise modulus operation on two float4x2 matrices.

    operator *(float, float4x2)

    Returns the result of a componentwise multiplication operation on a float value and a float4x2 matrix.

    operator *(float4x2, float)

    Returns the result of a componentwise multiplication operation on a float4x2 matrix and a float value.

    operator *(float4x2, float4x2)

    Returns the result of a componentwise multiplication operation on two float4x2 matrices.

    operator -(float, float4x2)

    Returns the result of a componentwise subtraction operation on a float value and a float4x2 matrix.

    operator -(float4x2, float)

    Returns the result of a componentwise subtraction operation on a float4x2 matrix and a float value.

    operator -(float4x2, float4x2)

    Returns the result of a componentwise subtraction operation on two float4x2 matrices.

    operator -(float4x2)

    Returns the result of a componentwise unary minus operation on a float4x2 matrix.

    operator +(float4x2)

    Returns the result of a componentwise unary plus operation on a float4x2 matrix.

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