docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct double4x4

    A 4x4 matrix of doubles.

    Implements
    IEquatable<double4x4>
    IFormattable
    Inherited Members
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Mathematics
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct double4x4 : IEquatable<double4x4>, IFormattable

    Constructors

    Name Description
    double4x4(bool)

    Constructs a double4x4 matrix from a single bool value by converting it to double and assigning it to every component.

    double4x4(double)

    Constructs a double4x4 matrix from a single double value by assigning it to every component.

    double4x4(double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double)

    Constructs a double4x4 matrix from 16 double values given in row-major order.

    double4x4(int)

    Constructs a double4x4 matrix from a single int value by converting it to double and assigning it to every component.

    double4x4(float)

    Constructs a double4x4 matrix from a single float value by converting it to double and assigning it to every component.

    double4x4(uint)

    Constructs a double4x4 matrix from a single uint value by converting it to double and assigning it to every component.

    double4x4(bool4x4)

    Constructs a double4x4 matrix from a bool4x4 matrix by componentwise conversion.

    double4x4(double4, double4, double4, double4)

    Constructs a double4x4 matrix from four double4 vectors.

    double4x4(float4x4)

    Constructs a double4x4 matrix from a float4x4 matrix by componentwise conversion.

    double4x4(int4x4)

    Constructs a double4x4 matrix from a int4x4 matrix by componentwise conversion.

    double4x4(uint4x4)

    Constructs a double4x4 matrix from a uint4x4 matrix by componentwise conversion.

    Fields

    Name Description
    c0

    Column 0 of the matrix.

    c1

    Column 1 of the matrix.

    c2

    Column 2 of the matrix.

    c3

    Column 3 of the matrix.

    identity

    double4x4 identity transform.

    zero

    double4x4 zero value.

    Properties

    Name Description
    this[int]

    Returns the double4 element at a specified index.

    Methods

    Name Description
    Equals(object)

    Returns true if the double4x4 is equal to a given double4x4, false otherwise.

    Equals(double4x4)

    Returns true if the double4x4 is equal to a given double4x4, false otherwise.

    GetHashCode()

    Returns a hash code for the double4x4.

    ToString()

    Returns a string representation of the double4x4.

    ToString(string, IFormatProvider)

    Returns a string representation of the double4x4 using a specified format and culture-specific format information.

    Operators

    Name Description
    operator +(double, double4x4)

    Returns the result of a componentwise addition operation on a double value and a double4x4 matrix.

    operator +(double4x4, double)

    Returns the result of a componentwise addition operation on a double4x4 matrix and a double value.

    operator +(double4x4, double4x4)

    Returns the result of a componentwise addition operation on two double4x4 matrices.

    operator --(double4x4)

    Returns the result of a componentwise decrement operation on a double4x4 matrix.

    operator /(double, double4x4)

    Returns the result of a componentwise division operation on a double value and a double4x4 matrix.

    operator /(double4x4, double)

    Returns the result of a componentwise division operation on a double4x4 matrix and a double value.

    operator /(double4x4, double4x4)

    Returns the result of a componentwise division operation on two double4x4 matrices.

    operator ==(double, double4x4)

    Returns the result of a componentwise equality operation on a double value and a double4x4 matrix.

    operator ==(double4x4, double)

    Returns the result of a componentwise equality operation on a double4x4 matrix and a double value.

    operator ==(double4x4, double4x4)

    Returns the result of a componentwise equality operation on two double4x4 matrices.

    explicit operator double4x4(bool)

    Explicitly converts a single bool value to a double4x4 matrix by converting it to double and assigning it to every component.

    explicit operator double4x4(bool4x4)

    Explicitly converts a bool4x4 matrix to a double4x4 matrix by componentwise conversion.

    operator >(double, double4x4)

    Returns the result of a componentwise greater than operation on a double value and a double4x4 matrix.

    operator >(double4x4, double)

    Returns the result of a componentwise greater than operation on a double4x4 matrix and a double value.

    operator >(double4x4, double4x4)

    Returns the result of a componentwise greater than operation on two double4x4 matrices.

    operator >=(double, double4x4)

    Returns the result of a componentwise greater or equal operation on a double value and a double4x4 matrix.

    operator >=(double4x4, double)

    Returns the result of a componentwise greater or equal operation on a double4x4 matrix and a double value.

    operator >=(double4x4, double4x4)

    Returns the result of a componentwise greater or equal operation on two double4x4 matrices.

    implicit operator double4x4(double)

    Implicitly converts a single double value to a double4x4 matrix by assigning it to every component.

    implicit operator double4x4(int)

    Implicitly converts a single int value to a double4x4 matrix by converting it to double and assigning it to every component.

    implicit operator double4x4(float)

    Implicitly converts a single float value to a double4x4 matrix by converting it to double and assigning it to every component.

    implicit operator double4x4(uint)

    Implicitly converts a single uint value to a double4x4 matrix by converting it to double and assigning it to every component.

    implicit operator double4x4(float4x4)

    Implicitly converts a float4x4 matrix to a double4x4 matrix by componentwise conversion.

    implicit operator double4x4(int4x4)

    Implicitly converts a int4x4 matrix to a double4x4 matrix by componentwise conversion.

    implicit operator double4x4(uint4x4)

    Implicitly converts a uint4x4 matrix to a double4x4 matrix by componentwise conversion.

    operator ++(double4x4)

    Returns the result of a componentwise increment operation on a double4x4 matrix.

    operator !=(double, double4x4)

    Returns the result of a componentwise not equal operation on a double value and a double4x4 matrix.

    operator !=(double4x4, double)

    Returns the result of a componentwise not equal operation on a double4x4 matrix and a double value.

    operator !=(double4x4, double4x4)

    Returns the result of a componentwise not equal operation on two double4x4 matrices.

    operator <(double, double4x4)

    Returns the result of a componentwise less than operation on a double value and a double4x4 matrix.

    operator <(double4x4, double)

    Returns the result of a componentwise less than operation on a double4x4 matrix and a double value.

    operator <(double4x4, double4x4)

    Returns the result of a componentwise less than operation on two double4x4 matrices.

    operator <=(double, double4x4)

    Returns the result of a componentwise less or equal operation on a double value and a double4x4 matrix.

    operator <=(double4x4, double)

    Returns the result of a componentwise less or equal operation on a double4x4 matrix and a double value.

    operator <=(double4x4, double4x4)

    Returns the result of a componentwise less or equal operation on two double4x4 matrices.

    operator %(double, double4x4)

    Returns the result of a componentwise modulus operation on a double value and a double4x4 matrix.

    operator %(double4x4, double)

    Returns the result of a componentwise modulus operation on a double4x4 matrix and a double value.

    operator %(double4x4, double4x4)

    Returns the result of a componentwise modulus operation on two double4x4 matrices.

    operator *(double, double4x4)

    Returns the result of a componentwise multiplication operation on a double value and a double4x4 matrix.

    operator *(double4x4, double)

    Returns the result of a componentwise multiplication operation on a double4x4 matrix and a double value.

    operator *(double4x4, double4x4)

    Returns the result of a componentwise multiplication operation on two double4x4 matrices.

    operator -(double, double4x4)

    Returns the result of a componentwise subtraction operation on a double value and a double4x4 matrix.

    operator -(double4x4, double)

    Returns the result of a componentwise subtraction operation on a double4x4 matrix and a double value.

    operator -(double4x4, double4x4)

    Returns the result of a componentwise subtraction operation on two double4x4 matrices.

    operator -(double4x4)

    Returns the result of a componentwise unary minus operation on a double4x4 matrix.

    operator +(double4x4)

    Returns the result of a componentwise unary plus operation on a double4x4 matrix.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)