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    Struct bool4x4

    A 4x4 matrix of bools.

    Implements
    IEquatable<bool4x4>
    Inherited Members
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Mathematics
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct bool4x4 : IEquatable<bool4x4>

    Constructors

    Name Description
    bool4x4(bool)

    Constructs a bool4x4 matrix from a single bool value by assigning it to every component.

    bool4x4(bool, bool, bool, bool, bool, bool, bool, bool, bool, bool, bool, bool, bool, bool, bool, bool)

    Constructs a bool4x4 matrix from 16 bool values given in row-major order.

    bool4x4(bool4, bool4, bool4, bool4)

    Constructs a bool4x4 matrix from four bool4 vectors.

    Fields

    Name Description
    c0

    Column 0 of the matrix.

    c1

    Column 1 of the matrix.

    c2

    Column 2 of the matrix.

    c3

    Column 3 of the matrix.

    Properties

    Name Description
    this[int]

    Returns the bool4 element at a specified index.

    Methods

    Name Description
    Equals(object)

    Returns true if the bool4x4 is equal to a given bool4x4, false otherwise.

    Equals(bool4x4)

    Returns true if the bool4x4 is equal to a given bool4x4, false otherwise.

    GetHashCode()

    Returns a hash code for the bool4x4.

    ToString()

    Returns a string representation of the bool4x4.

    Operators

    Name Description
    operator &(bool, bool4x4)

    Returns the result of a componentwise bitwise and operation on a bool value and a bool4x4 matrix.

    operator &(bool4x4, bool)

    Returns the result of a componentwise bitwise and operation on a bool4x4 matrix and a bool value.

    operator &(bool4x4, bool4x4)

    Returns the result of a componentwise bitwise and operation on two bool4x4 matrices.

    operator |(bool, bool4x4)

    Returns the result of a componentwise bitwise or operation on a bool value and a bool4x4 matrix.

    operator |(bool4x4, bool)

    Returns the result of a componentwise bitwise or operation on a bool4x4 matrix and a bool value.

    operator |(bool4x4, bool4x4)

    Returns the result of a componentwise bitwise or operation on two bool4x4 matrices.

    operator ==(bool, bool4x4)

    Returns the result of a componentwise equality operation on a bool value and a bool4x4 matrix.

    operator ==(bool4x4, bool)

    Returns the result of a componentwise equality operation on a bool4x4 matrix and a bool value.

    operator ==(bool4x4, bool4x4)

    Returns the result of a componentwise equality operation on two bool4x4 matrices.

    operator ^(bool, bool4x4)

    Returns the result of a componentwise bitwise exclusive or operation on a bool value and a bool4x4 matrix.

    operator ^(bool4x4, bool)

    Returns the result of a componentwise bitwise exclusive or operation on a bool4x4 matrix and a bool value.

    operator ^(bool4x4, bool4x4)

    Returns the result of a componentwise bitwise exclusive or operation on two bool4x4 matrices.

    implicit operator bool4x4(bool)

    Implicitly converts a single bool value to a bool4x4 matrix by assigning it to every component.

    operator !=(bool, bool4x4)

    Returns the result of a componentwise not equal operation on a bool value and a bool4x4 matrix.

    operator !=(bool4x4, bool)

    Returns the result of a componentwise not equal operation on a bool4x4 matrix and a bool value.

    operator !=(bool4x4, bool4x4)

    Returns the result of a componentwise not equal operation on two bool4x4 matrices.

    operator !(bool4x4)

    Returns the result of a componentwise not operation on a bool4x4 matrix.

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