docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Operator operator !=

    operator !=(bool4x3, bool4x3)

    Returns the result of a componentwise not equal operation on two bool4x3 matrices.

    Declaration
    public static bool4x3 operator !=(bool4x3 lhs, bool4x3 rhs)
    Parameters
    Type Name Description
    bool4x3 lhs

    Left hand side bool4x3 to use to compute componentwise not equal.

    bool4x3 rhs

    Right hand side bool4x3 to use to compute componentwise not equal.

    Returns
    Type Description
    bool4x3

    bool4x3 result of the componentwise not equal.

    operator !=(bool4x3, bool)

    Returns the result of a componentwise not equal operation on a bool4x3 matrix and a bool value.

    Declaration
    public static bool4x3 operator !=(bool4x3 lhs, bool rhs)
    Parameters
    Type Name Description
    bool4x3 lhs

    Left hand side bool4x3 to use to compute componentwise not equal.

    bool rhs

    Right hand side bool to use to compute componentwise not equal.

    Returns
    Type Description
    bool4x3

    bool4x3 result of the componentwise not equal.

    operator !=(bool, bool4x3)

    Returns the result of a componentwise not equal operation on a bool value and a bool4x3 matrix.

    Declaration
    public static bool4x3 operator !=(bool lhs, bool4x3 rhs)
    Parameters
    Type Name Description
    bool lhs

    Left hand side bool to use to compute componentwise not equal.

    bool4x3 rhs

    Right hand side bool4x3 to use to compute componentwise not equal.

    Returns
    Type Description
    bool4x3

    bool4x3 result of the componentwise not equal.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)