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    Delegate LocalizedStringDatabase.MissingTranslation

    Namespace: UnityEngine.Localization.Settings
    Assembly: Unity.Localization.dll
    Syntax
    public delegate void LocalizedStringDatabase.MissingTranslation(string key, long keyId, TableReference tableReference, StringTable table, Locale locale, string noTranslationFoundMessage)
    Parameters
    Type Name Description
    string key
    long keyId
    TableReference tableReference
    StringTable table
    Locale locale
    string noTranslationFoundMessage
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