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    Class LocalizedMaterial

    Provides a specialized LocalizedAsset<TObject> which can be used to localize Materials.

    Inheritance
    object
    LocalizedReference
    LocalizedAssetBase
    LocalizedAsset<Material>
    LocalizedMaterial
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    LocalizedAsset<Material>.WaitForCompletion
    LocalizedAsset<Material>.CurrentLoadingOperationHandle
    LocalizedAsset<Material>.AssetChanged
    LocalizedAsset<Material>.HasChangeHandler
    LocalizedAsset<Material>.LoadAssetAsync()
    LocalizedAsset<Material>.LoadAssetAsync<T>()
    LocalizedAsset<Material>.LoadAssetAsObjectAsync()
    LocalizedAsset<Material>.LoadAsset()
    LocalizedAsset<Material>.ForceUpdate()
    LocalizedAsset<Material>.Reset()
    LocalizedAsset<Material>.CurrentLoadingOperation
    LocalizedAsset<Material>.RegisterChangeHandler(LocalizedAsset<Material>.ChangeHandler)
    LocalizedAsset<Material>.ClearChangeHandler()
    LocalizedReference.m_CurrentTable
    LocalizedReference.m_CurrentTableEntry
    LocalizedReference.TableReference
    LocalizedReference.TableEntryReference
    LocalizedReference.FallbackState
    LocalizedReference.LocaleOverride
    LocalizedReference.IsEmpty
    LocalizedReference.SetReference(TableReference, TableEntryReference)
    Namespace: UnityEngine.Localization
    Assembly: Unity.Localization.dll
    Syntax
    [Serializable]
    public class LocalizedMaterial : LocalizedAsset<Material>, ISerializationCallbackReceiver

    Implements

    ISerializationCallbackReceiver
    In This Article
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