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    Struct LocaleIdentifier

    Represents identification information for a language or its regional variant. Also includes access to the CultureInfo which provides culture-specific instances of the DateTimeFormatInfo, NumberFormatInfo, CompareInfo, and TextInfo objects.

    Namespace: UnityEngine.Localization
    Assembly: Unity.Localization.dll
    Syntax
    [Serializable]
    public struct LocaleIdentifier
    Examples

    This example shows the various ways to create a LocaleIdentifier.

    public class LocaleIdentifierExample1 : MonoBehaviour
    {
        void Start()
        {
            // Create a locale identifier to represent English
            var localeEnglishSystemLanguage = new LocaleIdentifier(SystemLanguage.English);
            var localeEnglishCode = new LocaleIdentifier("en");
            var localeEnglishCi = new LocaleIdentifier(CultureInfo.GetCultureInfo("en"));
    
            Debug.Log(localeEnglishSystemLanguage);
            Debug.Log(localeEnglishCode);
            Debug.Log(localeEnglishCi);
        }
    }

    This shows how to create a Locale for English and a regional Locale for English(UK).

    public class LocaleIdentifierExample2 : MonoBehaviour
    {
        void Start()
        {
            // Create a Locale to represent English.
            var localeId = new LocaleIdentifier(SystemLanguage.English);
            var locale = Locale.CreateLocale(localeId);
            Debug.Log("English locale: " + locale);
    
            // Create a regional Locale to represent English UK.
            var regionalLocaleId = new LocaleIdentifier("en-GB");
            var regionalLocale = Locale.CreateLocale(regionalLocaleId);
            Debug.Log("English(en-GB) locale: " + regionalLocale);
        }
    }

    Constructors

    Name Description
    LocaleIdentifier(CultureInfo)

    Create a LocaleIdentifier from a CultureInfo instance.

    LocaleIdentifier(string)

    Create a LocaleIdentifier from a culture code string.

    LocaleIdentifier(SystemLanguage)

    Create a LocaleIdentifier from a SystemLanguage enum value.

    Properties

    Name Description
    Code

    The culture name in the format [language]-[region]. The name is a combination of an ISO 639 two-letter lowercase culture code associated with a language and an ISO 3166 two-letter uppercase subculture code associated with a country or region. For example, Language English would be 'en', Regional English(UK) would be 'en-GB' and Regional English(US) would be 'en-US'. It is possible to use any string value when representing a non-standard identifier.

    CultureInfo

    A CultureInfo representation of the Locale. The Code is used to query for a valid [CultureInfo}(https://docs.microsoft.com/en-us/dotnet/api/system.globalization.cultureinfo). If a value can not be determined from the Code then null will be returned.

    Methods

    Name Description
    CompareTo(LocaleIdentifier)

    Compare to another LocaleIdentifier. Performs a comparison against CultureInfo.EnglishName property.

    Equals(object)

    Compare the LocaleIdentifier to another LocaleIdentifier.

    Equals(LocaleIdentifier)

    Compare the LocaleIdentifier to another LocaleIdentifier.

    GetHashCode()

    Returns the hash code of [CultureInfo}(https://docs.microsoft.com/en-us/dotnet/api/system.globalization.cultureinfo) or Code if it is null.

    Operators

    Name Description
    operator ==(LocaleIdentifier, LocaleIdentifier)

    Compare the LocaleIdentifier to another LocaleIdentifier.

    implicit operator LocaleIdentifier(CultureInfo)

    Create a LocaleIdentifier from a CultureInfo instance.

    implicit operator LocaleIdentifier(string)

    Create a LocaleIdentifier from a culture code string.

    implicit operator LocaleIdentifier(SystemLanguage)

    Create a LocaleIdentifier from a SystemLanguage enum value.

    operator !=(LocaleIdentifier, LocaleIdentifier)

    Compare the LocaleIdentifier to another LocaleIdentifier.

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