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    Method UpdateAsset

    UpdateAsset(TObject)

    Called when AssetReference has been loaded. This will occur when the game first starts after InitializationOperation has completed and whenever the SelectedLocale is changed.

    Declaration
    protected override void UpdateAsset(TObject localizedAsset)
    Parameters
    Type Name Description
    TObject localizedAsset
    Overrides
    LocalizedAssetBehaviour<TObject, TReference>.UpdateAsset(TObject)
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