docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Property SelectedLocale

    SelectedLocale

    The current selected Locale. This is the Locale that will be used by default when localizing assets and strings. Calling this when the Localization system has not initialized will force the Localization system to load all Locales before returning, see SelectedLocaleAsync for a version that will load the Locales asynchronously.

    Declaration
    public static Locale SelectedLocale { get; set; }
    Property Value
    Type Description
    Locale
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)