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    Struct Vector3MagnitudeComparer

    Compare two Vector3 by magnitude.

    Implements
    IComparer<Vector3>
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Namespace: UnityEngine.InputSystem.Utilities
    Assembly: Unity.InputSystem.dll
    Syntax
    public struct Vector3MagnitudeComparer : IComparer<Vector3>
    Examples

    public class CompositeWithVector3Part : InputBindingComposite<Vector3> { [InputControl(layout = "Vector3")] public int part;

    public override Vector3 ReadValue(ref InputBindingCompositeContext context)
    {
        // Return the Vector3 with the greatest magnitude.
        return context.ReadValue<Vector3, Vector2MagnitudeComparer>(part);
    }
    

    }

    Methods

    Compare(Vector3, Vector3)

    Declaration
    public int Compare(Vector3 x, Vector3 y)
    Parameters
    Type Name Description
    Vector3 x
    Vector3 y
    Returns
    Type Description
    int

    Implements

    IComparer<T>
    In This Article
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