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    Struct RequestResetCommand

    A command to tell the runtime to reset the device to it's default state.

    Implements
    IInputDeviceCommandInfo
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Namespace: UnityEngine.InputSystem.LowLevel
    Assembly: Unity.InputSystem.dll
    Syntax
    public struct RequestResetCommand : IInputDeviceCommandInfo
    Remarks

    This triggers an event being sent from the device that represents an empty, or untouched device.

    Fields

    baseCommand

    Declaration
    public InputDeviceCommand baseCommand
    Field Value
    Type Description
    InputDeviceCommand
    See Also
    RequestSyncCommand

    Properties

    Type

    Declaration
    public static FourCC Type { get; }
    Property Value
    Type Description
    FourCC
    See Also
    RequestSyncCommand

    typeStatic

    The data format identifier of the device command as a FourCC code.

    Declaration
    public FourCC typeStatic { get; }
    Property Value
    Type Description
    FourCC
    See Also
    RequestSyncCommand

    Methods

    Create()

    Declaration
    public static RequestResetCommand Create()
    Returns
    Type Description
    RequestResetCommand
    See Also
    RequestSyncCommand

    Implements

    IInputDeviceCommandInfo

    See Also

    RequestSyncCommand
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