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    Struct QueryEnabledStateCommand

    Command to find out whether a device is currently enabled or not.

    Implements
    IInputDeviceCommandInfo
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Namespace: UnityEngine.InputSystem.LowLevel
    Assembly: Unity.InputSystem.dll
    Syntax
    public struct QueryEnabledStateCommand : IInputDeviceCommandInfo

    Fields

    baseCommand

    Declaration
    public InputDeviceCommand baseCommand
    Field Value
    Type Description
    InputDeviceCommand

    isEnabled

    Declaration
    public bool isEnabled
    Field Value
    Type Description
    bool

    Properties

    Type

    Declaration
    public static FourCC Type { get; }
    Property Value
    Type Description
    FourCC

    typeStatic

    The data format identifier of the device command as a FourCC code.

    Declaration
    public FourCC typeStatic { get; }
    Property Value
    Type Description
    FourCC

    Methods

    Create()

    Declaration
    public static QueryEnabledStateCommand Create()
    Returns
    Type Description
    QueryEnabledStateCommand

    Implements

    IInputDeviceCommandInfo
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