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    Struct QueryCanRunInBackground

    Queries to see if this device is able to continue to send updates and state changes when the application is not if focus.

    Implements
    IInputDeviceCommandInfo
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Namespace: UnityEngine.InputSystem.LowLevel
    Assembly: Unity.InputSystem.dll
    Syntax
    public struct QueryCanRunInBackground : IInputDeviceCommandInfo

    Fields

    baseCommand

    Declaration
    public InputDeviceCommand baseCommand
    Field Value
    Type Description
    InputDeviceCommand
    See Also
    canRunInBackground

    canRunInBackground

    Declaration
    public bool canRunInBackground
    Field Value
    Type Description
    bool
    See Also
    canRunInBackground

    Properties

    Type

    Declaration
    public static FourCC Type { get; }
    Property Value
    Type Description
    FourCC
    See Also
    canRunInBackground

    typeStatic

    The data format identifier of the device command as a FourCC code.

    Declaration
    public FourCC typeStatic { get; }
    Property Value
    Type Description
    FourCC
    See Also
    canRunInBackground

    Methods

    Create()

    Declaration
    public static QueryCanRunInBackground Create()
    Returns
    Type Description
    QueryCanRunInBackground
    See Also
    canRunInBackground

    Implements

    IInputDeviceCommandInfo

    See Also

    canRunInBackground
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