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    Struct InputStateHistory.Record

    Implements
    IEquatable<InputStateHistory.Record>
    Namespace: UnityEngine.InputSystem.LowLevel
    Assembly: Unity.InputSystem.dll
    Syntax
    public struct InputStateHistory.Record : IEquatable<InputStateHistory.Record>

    Properties

    control

    Declaration
    public InputControl control { get; }
    Property Value
    Type Description
    InputControl

    index

    Declaration
    public int index { get; }
    Property Value
    Type Description
    int

    next

    Declaration
    public InputStateHistory.Record next { get; }
    Property Value
    Type Description
    InputStateHistory.Record

    owner

    Declaration
    public InputStateHistory owner { get; }
    Property Value
    Type Description
    InputStateHistory

    previous

    Declaration
    public InputStateHistory.Record previous { get; }
    Property Value
    Type Description
    InputStateHistory.Record

    time

    Declaration
    public double time { get; }
    Property Value
    Type Description
    double

    valid

    Declaration
    public bool valid { get; }
    Property Value
    Type Description
    bool

    Methods

    CopyFrom(Record)

    Declaration
    public void CopyFrom(InputStateHistory.Record record)
    Parameters
    Type Name Description
    InputStateHistory.Record record

    Equals(object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    ValueType.Equals(object)

    Equals(Record)

    Declaration
    public bool Equals(InputStateHistory.Record other)
    Parameters
    Type Name Description
    InputStateHistory.Record other
    Returns
    Type Description
    bool

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()

    GetUnsafeExtraMemoryPtr()

    Declaration
    public void* GetUnsafeExtraMemoryPtr()
    Returns
    Type Description
    void*

    GetUnsafeMemoryPtr()

    Declaration
    public void* GetUnsafeMemoryPtr()
    Returns
    Type Description
    void*

    ReadValueAsObject()

    Declaration
    public object ReadValueAsObject()
    Returns
    Type Description
    object

    ReadValue<TValue>()

    Declaration
    public TValue ReadValue<TValue>() where TValue : struct
    Returns
    Type Description
    TValue
    Type Parameters
    Name Description
    TValue

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    string
    Overrides
    ValueType.ToString()

    Implements

    IEquatable<T>
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